[Mesa-dev] [PATCH V3] glsl: fix atomic buffer index for bindings other than 0
Timothy Arceri
t_arceri at yahoo.com.au
Sun Jul 26 01:35:41 PDT 2015
Since commit c0cd5b var->data.binding was being used as a replacement
for atomic buffer index, but they don't have to be the same value they
just happen to end up the same when binding is 0.
Now we store atomic buffer index in the unused var->data.index
to avoid the extra memory of putting back the atmoic buffer index field.
V3: Dont make unrelated changes to the uniform storage handling.
Cc the correct stable branch.
V2: store buffer index in var->data.index and uniform slot in
var->data.location to avoid issues when linking more than 2 shaders.
Also some small tidy ups.
Cc: Alejandro PiƱeiro <apinheiro at igalia.com>
Cc: Ian Romanick <idr at freedesktop.org>
Cc: 10.6 <mesa-stable at lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90175
---
src/glsl/ir.h | 2 ++
src/glsl/link_atomics.cpp | 2 ++
src/glsl/nir/glsl_to_nir.cpp | 2 --
src/glsl/nir/nir.h | 5 +++--
src/glsl/nir/nir_lower_atomics.c | 2 +-
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 2 +-
6 files changed, 9 insertions(+), 6 deletions(-)
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index ede8caa..f77534c 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -757,6 +757,8 @@ public:
* \note
* The GLSL spec only allows the values 0 or 1 for the index in \b dual
* source blending.
+ *
+ * For atomic counters this stores the atomic buffer index.
*/
unsigned index:1;
diff --git a/src/glsl/link_atomics.cpp b/src/glsl/link_atomics.cpp
index 100d03c..5120564 100644
--- a/src/glsl/link_atomics.cpp
+++ b/src/glsl/link_atomics.cpp
@@ -204,6 +204,8 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
if (!var->data.explicit_binding)
var->data.binding = i;
+ var->data.index = i;
+
storage->atomic_buffer_index = i;
storage->offset = var->data.atomic.offset;
storage->array_stride = (var->type->is_array() ?
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index 77327b6..6cb23c0 100644
--- a/src/glsl/nir/glsl_to_nir.cpp
+++ b/src/glsl/nir/glsl_to_nir.cpp
@@ -326,8 +326,6 @@ nir_visitor::visit(ir_variable *ir)
var->data.index = ir->data.index;
var->data.binding = ir->data.binding;
- /* XXX Get rid of buffer_index */
- var->data.atomic.buffer_index = ir->data.binding;
var->data.atomic.offset = ir->data.atomic.offset;
var->data.image.read_only = ir->data.image_read_only;
var->data.image.write_only = ir->data.image_write_only;
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 62cdbd4..837d197 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -292,7 +292,9 @@ typedef struct {
unsigned int driver_location;
/**
- * output index for dual source blending.
+ * Output index for dual source blending.
+ *
+ * For atomic counters this stores the atomic buffer index.
*/
int index;
@@ -307,7 +309,6 @@ typedef struct {
* Location an atomic counter is stored at.
*/
struct {
- unsigned buffer_index;
unsigned offset;
} atomic;
diff --git a/src/glsl/nir/nir_lower_atomics.c b/src/glsl/nir/nir_lower_atomics.c
index ce3615a..6119f62 100644
--- a/src/glsl/nir/nir_lower_atomics.c
+++ b/src/glsl/nir/nir_lower_atomics.c
@@ -63,7 +63,7 @@ lower_instr(nir_intrinsic_instr *instr, nir_function_impl *impl)
nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
new_instr->const_index[0] =
- (int) instr->variables[0]->var->data.atomic.buffer_index;
+ (int) instr->variables[0]->var->data.index;
nir_load_const_instr *offset_const = nir_load_const_instr_create(mem_ctx, 1);
offset_const->value.u[0] = instr->variables[0]->var->data.atomic.offset;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 6fee798..5e0bf1b 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -2407,7 +2407,7 @@ vec4_visitor::visit_atomic_counter_intrinsic(ir_call *ir)
ir->actual_parameters.get_head());
ir_variable *location = deref->variable_referenced();
unsigned surf_index = (prog_data->base.binding_table.abo_start +
- location->data.binding);
+ location->data.index);
/* Calculate the surface offset */
src_reg offset(this, glsl_type::uint_type);
--
2.4.3
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