[Mesa-dev] [PATCH V5 0/7] Enabling extension enums for OpenGL ES 3.1
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Sun Jul 26 23:40:56 PDT 2015
Hello Marta,
I have quickly searched the constants in OpenGL ES 3.1 spec but I have
not found some of them. As I could do a wrong search, please check if
they are defined or not.
Thanks,
Sam
On 23/07/15 16:38, Marta Lofstedt wrote:
> This is V5 of my patch-set for enabling extension enums for
> OpenGL ES 3.1.
>
> This update address comments from Ilia Mirkin and adds a new
> GLES31 label.
>
> I have my current GLES 3.1 work on github:
> https://github.com/MartaLo/mesa
> For theese patches see the gles31_resent_patches, branch
>
> Marta Lofstedt (7):
> mesa/es3.1: Add ES 3.1 handling to get.c and get_hash_generator.py
> mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1
> mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
> mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
> mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
> mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
> mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
>
> src/mesa/main/get.c | 41 ++++++++++++++++-
> src/mesa/main/get_hash_generator.py | 12 +++--
> src/mesa/main/get_hash_params.py | 89 ++++++++++++++++++++-----------------
> 3 files changed, 97 insertions(+), 45 deletions(-)
>
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