[Mesa-dev] [PATCH] docs/GL3.txt: consolidate nvc0 status
Fabio Pedretti
fabio.ped at libero.it
Tue Jul 28 11:53:25 PDT 2015
---
docs/GL3.txt | 36 ++++++++++++++++++------------------
1 file changed, 18 insertions(+), 18 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 15bb57f..2e2a7e3 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -92,11 +92,11 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL_ARB_vertex_type_2_10_10_10_rev DONE ()
-GL 4.0, GLSL 4.00:
+GL 4.0, GLSL 4.00 --- all DONE: nvc0
- GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_gpu_shader5 DONE (i965, nvc0)
+ GL_ARB_draw_buffers_blend DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_draw_indirect DONE (i965, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_gpu_shader5 DONE (i965)
- 'precise' qualifier DONE
- Dynamically uniform sampler array indices DONE (r600, radeonsi, softpipe)
- Dynamically uniform UBO array indices DONE (r600, radeonsi)
@@ -109,26 +109,26 @@ GL 4.0, GLSL 4.00:
- Enhanced per-sample shading DONE (r600, radeonsi)
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (nvc0, radeonsi, llvmpipe, softpipe)
- GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_shader_subroutine DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_tessellation_shader DONE (nvc0, radeonsi)
- GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_gpu_shader_fp64 DONE (radeonsi, llvmpipe, softpipe)
+ GL_ARB_sample_shading DONE (i965, nv50, r600, radeonsi)
+ GL_ARB_shader_subroutine DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_tessellation_shader DONE (radeonsi)
+ GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_cube_map_array DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_gather DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_query_lod DONE (i965, nv50, r600, radeonsi)
+ GL_ARB_transform_feedback2 DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_transform_feedback3 DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
-GL 4.1, GLSL 4.10:
+GL 4.1, GLSL 4.10 --- all DONE: nvc0
- GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_ES2_compatibility DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
- GL_ARB_vertex_attrib_64bit DONE (nvc0, radeonsi, llvmpipe, softpipe)
- GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
+ GL_ARB_vertex_attrib_64bit DONE (radeonsi, llvmpipe, softpipe)
+ GL_ARB_viewport_array DONE (i965, nv50, r600, radeonsi, llvmpipe)
GL 4.2, GLSL 4.20:
--
2.1.4
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