[Mesa-dev] [PATCH] docs/GL3.txt: consolidate nvc0 status
Fabio Pedretti
fabio.ped at libero.it
Tue Jul 28 23:13:05 PDT 2015
Yes, thanks.
Il 28/lug/2015 11:27 PM, Ilia Mirkin <imirkin at alum.mit.edu> ha scritto:
>
> Fine by me. Do you need someone to commit this?
>
> On Tue, Jul 28, 2015 at 2:53 PM, Fabio Pedretti <fabio.ped at libero.it> wrote:
> > ---
> > docs/GL3.txt | 36 ++++++++++++++++++------------------
> > 1 file changed, 18 insertions(+), 18 deletions(-)
> >
> > diff --git a/docs/GL3.txt b/docs/GL3.txt
> > index 15bb57f..2e2a7e3 100644
> > --- a/docs/GL3.txt
> > +++ b/docs/GL3.txt
> > @@ -92,11 +92,11 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
> > GL_ARB_vertex_type_2_10_10_10_rev DONE ()
> >
> >
> > -GL 4.0, GLSL 4.00:
> > +GL 4.0, GLSL 4.00 --- all DONE: nvc0
> >
> > - GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_gpu_shader5 DONE (i965, nvc0)
> > + GL_ARB_draw_buffers_blend DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_draw_indirect DONE (i965, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_gpu_shader5 DONE (i965)
> > - 'precise' qualifier DONE
> > - Dynamically uniform sampler array indices DONE (r600, radeonsi, softpipe)
> > - Dynamically uniform UBO array indices DONE (r600, radeonsi)
> > @@ -109,26 +109,26 @@ GL 4.0, GLSL 4.00:
> > - Enhanced per-sample shading DONE (r600, radeonsi)
> > - Interpolation functions DONE (r600)
> > - New overload resolution rules DONE
> > - GL_ARB_gpu_shader_fp64 DONE (nvc0, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
> > - GL_ARB_shader_subroutine DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_tessellation_shader DONE (nvc0, radeonsi)
> > - GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_texture_gather DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_texture_query_lod DONE (i965, nv50, nvc0, r600, radeonsi)
> > - GL_ARB_transform_feedback2 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_gpu_shader_fp64 DONE (radeonsi, llvmpipe, softpipe)
> > + GL_ARB_sample_shading DONE (i965, nv50, r600, radeonsi)
> > + GL_ARB_shader_subroutine DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_tessellation_shader DONE (radeonsi)
> > + GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_texture_cube_map_array DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_texture_gather DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_texture_query_lod DONE (i965, nv50, r600, radeonsi)
> > + GL_ARB_transform_feedback2 DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_transform_feedback3 DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
> >
> >
> > -GL 4.1, GLSL 4.10:
> > +GL 4.1, GLSL 4.10 --- all DONE: nvc0
> >
> > - GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
> > + GL_ARB_ES2_compatibility DONE (i965, nv50, r600, radeonsi, llvmpipe, softpipe)
> > GL_ARB_get_program_binary DONE (0 binary formats)
> > GL_ARB_separate_shader_objects DONE (all drivers)
> > GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
> > - GL_ARB_vertex_attrib_64bit DONE (nvc0, radeonsi, llvmpipe, softpipe)
> > - GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
> > + GL_ARB_vertex_attrib_64bit DONE (radeonsi, llvmpipe, softpipe)
> > + GL_ARB_viewport_array DONE (i965, nv50, r600, radeonsi, llvmpipe)
> >
> >
> > GL 4.2, GLSL 4.20:
> > --
> > 2.1.4
> >
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