[Mesa-dev] [PATCH] mesa: enable texture stencil8 for multisample
Dave Airlie
airlied at gmail.com
Wed Jul 29 01:10:31 PDT 2015
From: Dave Airlie <airlied at redhat.com>
This fixes GL45-CTS.gtf44.GL31Tests.texture_stencil8.texture_stencil8_gl44
from the ogl conform suite.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/main/teximage.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 949eef0..7551a63 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5548,10 +5548,13 @@ static GLboolean
is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
{
/* Everything that is allowed for renderbuffers,
- * except for a base format of GL_STENCIL_INDEX.
+ * except for a base format of GL_STENCIL_INDEX, unless supported.
*/
GLenum baseFormat = _mesa_base_fbo_format(ctx, internalformat);
- return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX;
+ if (ctx->Extensions.ARB_texture_stencil8)
+ return baseFormat != 0;
+ else
+ return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX;
}
--
2.4.3
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