[Mesa-dev] [PATCH] mesa: enable texture stencil8 for multisample

Dave Airlie airlied at gmail.com
Wed Jul 29 01:10:31 PDT 2015


From: Dave Airlie <airlied at redhat.com>

This fixes GL45-CTS.gtf44.GL31Tests.texture_stencil8.texture_stencil8_gl44
from the ogl conform suite.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/mesa/main/teximage.c | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 949eef0..7551a63 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5548,10 +5548,13 @@ static GLboolean
 is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
 {
    /* Everything that is allowed for renderbuffers,
-    * except for a base format of GL_STENCIL_INDEX.
+    * except for a base format of GL_STENCIL_INDEX, unless supported.
     */
    GLenum baseFormat = _mesa_base_fbo_format(ctx, internalformat);
-   return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX;
+   if (ctx->Extensions.ARB_texture_stencil8)
+      return baseFormat != 0;
+   else
+      return baseFormat != 0 && baseFormat != GL_STENCIL_INDEX;
 }
 
 
-- 
2.4.3



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