[Mesa-dev] [PATCH] i915/aa: fixing anti-aliasing bug for thinnest width lines
Marius Predut
marius.predut at intel.com
Thu Jul 30 09:04:13 PDT 2015
On PNV platform, for 1 pixel line thickness or less,
the general anti-aliasing algorithm gives up, and a garbage line is generated.
Setting a Line Width of 0.0 specifies the rasterization
of the "thinnest" (one-pixel-wide), non-antialiased lines.
Lines rendered with zero Line Width are rasterized using
Grid Intersection Quantization rules as specified by
bspec G45: Volume 2: 3D/Media,
7.3.13.1 Zero-Width (Cosmetic) Line Rasterization section.
This patch follow the same rules as patches fixing the
https://bugs.freedesktop.org/show_bug.cgi?id=28832
bug.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90367
Signed-off-by: Marius Predut <marius.predut at intel.com>
---
src/mesa/drivers/dri/i915/i915_state.c | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 5f10b84..6cd342c 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -599,6 +599,21 @@ i915LineWidth(struct gl_context * ctx, GLfloat widthf)
width = (int) (widthf * 2);
width = CLAMP(width, 1, 0xf);
+
+ if (ctx->Line.Width < 1.5 || widthf < 1.5) {
+ /* For 1 pixel line thickness or less, the general
+ * anti-aliasing algorithm gives up, and a garbage line is
+ * generated. Setting a Line Width of 0.0 specifies the
+ * rasterization of the "thinnest" (one-pixel-wide),
+ * non-antialiased lines.
+ *
+ * Lines rendered with zero Line Width are rasterized using
+ * Grid Intersection Quantization rules as specified by
+ * bspec G45: Volume 2: 3D/Media,
+ * 7.3.13.1 Zero-Width (Cosmetic) Line Rasterization section
+ */
+ width = 0;
+ }
lis4 |= width << S4_LINE_WIDTH_SHIFT;
if (lis4 != i915->state.Ctx[I915_CTXREG_LIS4]) {
--
1.9.1
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