[Mesa-dev] [PATCH] docs: trivial cleanup of GL3.txt, remove redundant radeonsi entries.

Kai Wasserb├Ąch kai at dev.carbon-project.org
Thu Jul 30 11:32:36 PDT 2015


Follow-up to 1b2b0e42ce47bfd1fcb5513ed2c23b9bb7a5a5b8

Signed-off-by: Kai Wasserb├Ąch <kai at dev.carbon-project.org>
---

Please commit this for me, if this is accepted. Thanks.

 docs/GL3.txt | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 0220f24..8124383 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -96,7 +96,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
 
   GL_ARB_draw_buffers_blend                            DONE (i965, nv50, r600, llvmpipe, softpipe)
   GL_ARB_draw_indirect                                 DONE (i965, r600, llvmpipe, softpipe)
-  GL_ARB_gpu_shader5                                   DONE (i965, radeonsi)
+  GL_ARB_gpu_shader5                                   DONE (i965)
   - 'precise' qualifier                                DONE
   - Dynamically uniform sampler array indices          DONE (r600, softpipe)
   - Dynamically uniform UBO array indices              DONE (r600)
@@ -110,7 +110,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
   - Interpolation functions                            DONE (r600)
   - New overload resolution rules                      DONE
   GL_ARB_gpu_shader_fp64                               DONE (llvmpipe, softpipe)
-  GL_ARB_sample_shading                                DONE (i965, nv50, r600, radeonsi)
+  GL_ARB_sample_shading                                DONE (i965, nv50, r600)
   GL_ARB_shader_subroutine                             DONE (i965, nv50, r600, llvmpipe, softpipe)
   GL_ARB_tessellation_shader                           DONE ()
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, r600, llvmpipe, softpipe)
-- 
2.4.6



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