[Mesa-dev] [PATCH] docs: trivial cleanup of GL3.txt, remove redundant radeonsi entries.
Kai Wasserbäch
kai at dev.carbon-project.org
Thu Jul 30 11:32:36 PDT 2015
Follow-up to 1b2b0e42ce47bfd1fcb5513ed2c23b9bb7a5a5b8
Signed-off-by: Kai Wasserbäch <kai at dev.carbon-project.org>
---
Please commit this for me, if this is accepted. Thanks.
docs/GL3.txt | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 0220f24..8124383 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -96,7 +96,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
GL_ARB_draw_buffers_blend DONE (i965, nv50, r600, llvmpipe, softpipe)
GL_ARB_draw_indirect DONE (i965, r600, llvmpipe, softpipe)
- GL_ARB_gpu_shader5 DONE (i965, radeonsi)
+ GL_ARB_gpu_shader5 DONE (i965)
- 'precise' qualifier DONE
- Dynamically uniform sampler array indices DONE (r600, softpipe)
- Dynamically uniform UBO array indices DONE (r600)
@@ -110,7 +110,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
- GL_ARB_sample_shading DONE (i965, nv50, r600, radeonsi)
+ GL_ARB_sample_shading DONE (i965, nv50, r600)
GL_ARB_shader_subroutine DONE (i965, nv50, r600, llvmpipe, softpipe)
GL_ARB_tessellation_shader DONE ()
GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, llvmpipe, softpipe)
--
2.4.6
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