[Mesa-dev] [PATCH] draw: fix division-by-zero for empty geometry shaders
Marek Olšák
maraeo at gmail.com
Sun Mar 1 07:23:09 PST 2015
From: Marek Olšák <marek.olsak at amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89372
---
src/gallium/auxiliary/draw/draw_pt_emit.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c
index b215c5f..d1eafd8 100644
--- a/src/gallium/auxiliary/draw/draw_pt_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_emit.c
@@ -113,8 +113,11 @@ draw_pt_emit_prepare(struct pt_emit *emit,
emit->translate = translate_cache_find(emit->cache, &hw_key);
}
- *max_vertices = (draw->render->max_vertex_buffer_bytes /
- (vinfo->size * 4));
+ if (!vinfo->size)
+ *max_vertices = 0;
+ else
+ *max_vertices = (draw->render->max_vertex_buffer_bytes /
+ (vinfo->size * 4));
}
--
2.1.0
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