[Mesa-dev] [PATCH 20/38] main: Refactor _mesa_get_clamp_read_color.

Laura Ekstrand laura at jlekstrand.net
Tue Mar 3 17:32:12 PST 2015


This wasn't neccessary for ARB_direct_state_access, but felt like a good idea
for the sake of completeness.
---
 src/mesa/main/blend.c   | 5 +++--
 src/mesa/main/blend.h   | 3 ++-
 src/mesa/main/readpix.c | 4 ++--
 3 files changed, 7 insertions(+), 5 deletions(-)

diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 2342555..d869fa2 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -821,9 +821,10 @@ _mesa_get_clamp_vertex_color(const struct gl_context *ctx,
 }
 
 GLboolean
-_mesa_get_clamp_read_color(const struct gl_context *ctx)
+_mesa_get_clamp_read_color(const struct gl_context *ctx,
+                           const struct gl_framebuffer *readFb)
 {
-   return get_clamp_color(ctx->ReadBuffer, ctx->Color.ClampReadColor);
+   return get_clamp_color(readFb, ctx->Color.ClampReadColor);
 }
 
 /**
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 58e6673..8ab9e02 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -110,7 +110,8 @@ _mesa_get_clamp_vertex_color(const struct gl_context *ctx,
                              const struct gl_framebuffer *drawFb);
 
 extern GLboolean
-_mesa_get_clamp_read_color(const struct gl_context *ctx);
+_mesa_get_clamp_read_color(const struct gl_context *ctx,
+                           const struct gl_framebuffer *readFb);
 
 extern void
 _mesa_update_clamp_fragment_color(struct gl_context *ctx,
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index ed0104c..df46f83 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -83,7 +83,7 @@ get_readpixels_transfer_ops(const struct gl_context *ctx, mesa_format texFormat,
    if (uses_blit) {
       /* For blit-based ReadPixels packing, the clamping is done automatically
        * unless the type is float. */
-      if (_mesa_get_clamp_read_color(ctx) &&
+      if (_mesa_get_clamp_read_color(ctx, ctx->ReadBuffer) &&
           (type == GL_FLOAT || type == GL_HALF_FLOAT)) {
          transferOps |= IMAGE_CLAMP_BIT;
       }
@@ -91,7 +91,7 @@ get_readpixels_transfer_ops(const struct gl_context *ctx, mesa_format texFormat,
    else {
       /* For CPU-based ReadPixels packing, the clamping must always be done
        * for non-float types, */
-      if (_mesa_get_clamp_read_color(ctx) ||
+      if (_mesa_get_clamp_read_color(ctx, ctx->ReadBuffer) ||
           (type != GL_FLOAT && type != GL_HALF_FLOAT)) {
          transferOps |= IMAGE_CLAMP_BIT;
       }
-- 
2.1.0



More information about the mesa-dev mailing list