[Mesa-dev] [PATCH 28/38] main: Fake entry point for glClearNamedFramebufferuiv.

Laura Ekstrand laura at jlekstrand.net
Tue Mar 3 17:32:20 PST 2015


Mesa's ClearBuffer framework is very complicated and thoroughly married to the
object binding model.  Moreover, the OpenGL spec for ClearBuffer is also very
complicated.  At some point, we should implement buffer clearing for arbitrary
framebuffer objects, but for now, we will just wrap ClearBuffer.
---
 src/mapi/glapi/gen/ARB_direct_state_access.xml |  7 +++++++
 src/mesa/main/clear.c                          | 17 +++++++++++++++++
 src/mesa/main/clear.h                          |  4 ++++
 src/mesa/main/tests/dispatch_sanity.cpp        |  1 +
 4 files changed, 29 insertions(+)

diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index 0ab0db4..52b4d34 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -163,6 +163,13 @@
       <param name="value" type="const GLint *" />
    </function>
 
+   <function name="ClearNamedFramebufferuiv" offset="assign">
+      <param name="framebuffer" type="GLuint" />
+      <param name="buffer" type="GLenum" />
+      <param name="drawbuffer" type="GLint" />
+      <param name="value" type="const GLuint *" />
+   </function>
+
    <function name="BlitNamedFramebuffer" offset="assign">
       <param name="readFramebuffer" type="GLuint" />
       <param name="drawFramebuffer" type="GLuint" />
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 40bf0be..3357d54 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -489,6 +489,23 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
    }
 }
 
+/**
+ * The ClearBuffer framework is so complicated and so riddled with the
+ * assumption that the framebuffer is bound that, for now, we will just fake
+ * direct state access clearing for the user.
+ */
+void GLAPIENTRY
+_mesa_ClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer,
+                               GLint drawbuffer, const GLuint *value)
+{
+   GLint oldfb;
+
+   _mesa_GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &oldfb);
+   _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
+   _mesa_ClearBufferuiv(buffer, drawbuffer, value);
+   _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb);
+}
+
 
 /**
  * New in GL 3.0
diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h
index d0b6133..b74c227 100644
--- a/src/mesa/main/clear.h
+++ b/src/mesa/main/clear.h
@@ -59,6 +59,10 @@ extern void GLAPIENTRY
 _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
 
 extern void GLAPIENTRY
+_mesa_ClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer,
+                               GLint drawbuffer, const GLuint *value);
+
+extern void GLAPIENTRY
 _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
 
 extern void GLAPIENTRY
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index a24f571..a1875b9 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -977,6 +977,7 @@ const struct function gl_core_functions_possible[] = {
    { "glInvalidateNamedFramebufferSubData", 45, -1 },
    { "glInvalidateNamedFramebufferData", 45, -1 },
    { "glClearNamedFramebufferiv", 45, -1 },
+   { "glClearNamedFramebufferuiv", 45, -1 },
    { "glBlitNamedFramebuffer", 45, -1 },
    { "glCheckNamedFramebufferStatus", 45, -1 },
    { "glGetNamedFramebufferAttachmentParameteriv", 45, -1 },
-- 
2.1.0



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