[Mesa-dev] [PATCH 03/12] glsl: include stdio.h where needed
Brian Paul
brianp at vmware.com
Wed Mar 4 18:18:35 PST 2015
---
src/glsl/s_expression.cpp | 1 +
src/glsl/standalone_scaffolding.cpp | 1 +
2 files changed, 2 insertions(+)
diff --git a/src/glsl/s_expression.cpp b/src/glsl/s_expression.cpp
index 2928a4d..7eaa491 100644
--- a/src/glsl/s_expression.cpp
+++ b/src/glsl/s_expression.cpp
@@ -24,6 +24,7 @@
#include <assert.h>
#include <limits>
+#include <stdio.h>
#include "s_expression.h"
s_symbol::s_symbol(const char *str, size_t n)
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index ad0d75b..6f5a27f 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -30,6 +30,7 @@
#include "standalone_scaffolding.h"
#include <assert.h>
+#include <stdio.h>
#include <string.h>
#include "util/ralloc.h"
--
1.9.1
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