[Mesa-dev] [PATCH 0/6] v2 of Compressed Textures Cube Map Support

Anuj Phogat anuj.phogat at gmail.com
Mon Mar 9 11:10:21 PDT 2015


On Mon, Mar 9, 2015 at 11:09 AM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> On Wed, Mar 4, 2015 at 3:44 PM, Laura Ekstrand <laura at jlekstrand.net> wrote:
>> This cleans up ARB_direct_state_access texture cube map functions
>> (mostly in response to reviews from Anuj Phogat).
>>
>> Laura Ekstrand (6):
>>   main: _mesa_cube_level_complete checks NumLayers.
>>   main: Remove redundant NumLayers checks.
>>   main: Remove redundant copy of cube map block comment in
>>     GetTextureImage.
>>   main: assert(texImage) in ARB_DSA texture cube map functions.
>>   main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.
>>   main: Checking for cube completeness in GetCompressedTextureImage.
>>
>>  src/mesa/main/texgetimage.c |  61 ++++-----------
>>  src/mesa/main/teximage.c    | 177 +++++++++++++++++++++++++++++++++-----------
>>  src/mesa/main/teximage.h    |   3 +-
>>  src/mesa/main/texobj.c      |   4 +
>>  4 files changed, 156 insertions(+), 89 deletions(-)
>>
>> --
>> 2.1.0
>>
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>
> Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
For the whole series.


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