[Mesa-dev] [PATCH 0/6] v2 of Compressed Textures Cube Map Support
Anuj Phogat
anuj.phogat at gmail.com
Mon Mar 9 11:10:21 PDT 2015
On Mon, Mar 9, 2015 at 11:09 AM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> On Wed, Mar 4, 2015 at 3:44 PM, Laura Ekstrand <laura at jlekstrand.net> wrote:
>> This cleans up ARB_direct_state_access texture cube map functions
>> (mostly in response to reviews from Anuj Phogat).
>>
>> Laura Ekstrand (6):
>> main: _mesa_cube_level_complete checks NumLayers.
>> main: Remove redundant NumLayers checks.
>> main: Remove redundant copy of cube map block comment in
>> GetTextureImage.
>> main: assert(texImage) in ARB_DSA texture cube map functions.
>> main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.
>> main: Checking for cube completeness in GetCompressedTextureImage.
>>
>> src/mesa/main/texgetimage.c | 61 ++++-----------
>> src/mesa/main/teximage.c | 177 +++++++++++++++++++++++++++++++++-----------
>> src/mesa/main/teximage.h | 3 +-
>> src/mesa/main/texobj.c | 4 +
>> 4 files changed, 156 insertions(+), 89 deletions(-)
>>
>> --
>> 2.1.0
>>
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>
> Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
For the whole series.
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