[Mesa-dev] [PATCH 1/5] mesa: Fix errors values returned by glShaderBinary()

Eduardo Lima Mitev elima at igalia.com
Wed Mar 11 02:01:24 PDT 2015


Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1,
and page 88 of the OpenGL 4.5 specs state:

    "An INVALID_VALUE error is generated if count or length is negative.
     An INVALID_ENUM error is generated if binaryformat is not a supported
     format returned in SHADER_BINARY_FORMATS."

Currently, an INVALID_OPERATION error is returned for all cases.

Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.shader.shader_binary
---
 src/mesa/main/shaderapi.c | 15 ++++++++++++++-
 1 file changed, 14 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 5731d58..49a9c80 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1711,7 +1711,20 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
    (void) binaryformat;
    (void) binary;
    (void) length;
-   _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderBinary");
+
+   /* Page 68, section 7.2 'Shader Binaries" of the of the OpenGL ES 3.1, and
+    * page 88 of the OpenGL 4.5 specs state:
+    *
+    *     "An INVALID_VALUE error is generated if count or length is negative.
+    *      An INVALID_ENUM error is generated if binaryformat is not a supported
+    *      format returned in SHADER_BINARY_FORMATS."
+    */
+   if (n < 0 || length < 0) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glShaderBinary(count or length < 0)");
+      return;
+   }
+
+   _mesa_error(ctx, GL_INVALID_ENUM, "glShaderBinary(format)");
 }
 
 
-- 
2.1.3



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