[Mesa-dev] [PATCH 2/2] docs/GL3: don't list swrast

Marek Olšák maraeo at gmail.com
Mon Mar 16 15:28:50 PDT 2015


From: Marek Olšák <marek.olsak at amd.com>

Let's face it: This driver is unlikely to get more love.
---
 docs/GL3.txt | 42 +++++++++++++++++++++---------------------
 1 file changed, 21 insertions(+), 21 deletions(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 1ca4502..bd17743 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -21,21 +21,21 @@ Feature                                               Status
 GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
 
   glBindFragDataLocation, glGetFragDataLocation         DONE
-  Conditional rendering (GL_NV_conditional_render)      DONE (swrast)
-  Map buffer subranges (GL_ARB_map_buffer_range)        DONE (swrast)
+  Conditional rendering (GL_NV_conditional_render)      DONE ()
+  Map buffer subranges (GL_ARB_map_buffer_range)        DONE ()
   Clamping controls (GL_ARB_color_buffer_float)         DONE ()
   Float textures, renderbuffers (GL_ARB_texture_float)  DONE ()
   GL_EXT_packed_float                                   DONE ()
-  GL_EXT_texture_shared_exponent                        DONE (swrast)
+  GL_EXT_texture_shared_exponent                        DONE ()
   Float depth buffers (GL_ARB_depth_buffer_float)       DONE ()
-  Framebuffer objects (GL_ARB_framebuffer_object)       DONE (swrast)
+  Framebuffer objects (GL_ARB_framebuffer_object)       DONE ()
   GL_ARB_half_float_pixel                               DONE (all drivers)
-  GL_ARB_half_float_vertex                              DONE (swrast)
+  GL_ARB_half_float_vertex                              DONE ()
   GL_EXT_texture_integer                                DONE ()
   GL_EXT_texture_array                                  DONE ()
-  Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE (swrast)
-  GL_EXT_texture_compression_rgtc                       DONE (swrast)
-  GL_ARB_texture_rg                                     DONE (swrast)
+  Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE ()
+  GL_EXT_texture_compression_rgtc                       DONE ()
+  GL_ARB_texture_rg                                     DONE ()
   Transform feedback (GL_EXT_transform_feedback)        DONE ()
   Vertex array objects (GL_ARB_vertex_array_object)     DONE ()
   sRGB framebuffer format (GL_EXT_framebuffer_sRGB)     DONE ()
@@ -53,13 +53,13 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
 GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
 
   Forward compatible context support/deprecations       DONE ()
-  Instanced drawing (GL_ARB_draw_instanced)             DONE (swrast)
-  Buffer copying (GL_ARB_copy_buffer)                   DONE (swrast)
+  Instanced drawing (GL_ARB_draw_instanced)             DONE ()
+  Buffer copying (GL_ARB_copy_buffer)                   DONE ()
   Primitive restart (GL_NV_primitive_restart)           DONE ()
   16 vertex texture image units                         DONE ()
   Texture buffer objs (GL_ARB_texture_buffer_object)    DONE for OpenGL 3.1 contexts ()
-  Rectangular textures (GL_ARB_texture_rectangle)       DONE (swrast)
-  Uniform buffer objs (GL_ARB_uniform_buffer_object)    DONE (swrast)
+  Rectangular textures (GL_ARB_texture_rectangle)       DONE ()
+  Uniform buffer objs (GL_ARB_uniform_buffer_object)    DONE ()
   Signed normalized textures (GL_EXT_texture_snorm)     DONE ()
 
 
@@ -67,14 +67,14 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
 
   Core/compatibility profiles                           DONE
   Geometry shaders                                      DONE ()
-  BGRA vertex order (GL_ARB_vertex_array_bgra)          DONE (swrast)
-  Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE (swrast)
-  Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast)
-  Provoking vertex (GL_ARB_provoking_vertex)            DONE (swrast)
+  BGRA vertex order (GL_ARB_vertex_array_bgra)          DONE ()
+  Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE ()
+  Frag shader coord (GL_ARB_fragment_coord_conventions) DONE ()
+  Provoking vertex (GL_ARB_provoking_vertex)            DONE ()
   Seamless cubemaps (GL_ARB_seamless_cube_map)          DONE ()
   Multisample textures (GL_ARB_texture_multisample)     DONE ()
-  Frag depth clamp (GL_ARB_depth_clamp)                 DONE (swrast)
-  Fence objects (GL_ARB_sync)                           DONE (swrast)
+  Frag depth clamp (GL_ARB_depth_clamp)                 DONE ()
+  Fence objects (GL_ARB_sync)                           DONE ()
   GLX_ARB_create_context_profile                        DONE
 
 
@@ -82,11 +82,11 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
 
   GL_ARB_blend_func_extended                            DONE ()
   GL_ARB_explicit_attrib_location                       DONE (all drivers that support GLSL)
-  GL_ARB_occlusion_query2                               DONE (swrast)
+  GL_ARB_occlusion_query2                               DONE ()
   GL_ARB_sampler_objects                                DONE (all drivers)
   GL_ARB_shader_bit_encoding                            DONE ()
   GL_ARB_texture_rgb10_a2ui                             DONE ()
-  GL_ARB_texture_swizzle                                DONE (swrast)
+  GL_ARB_texture_swizzle                                DONE ()
   GL_ARB_timer_query                                    DONE ()
   GL_ARB_instanced_arrays                               DONE ()
   GL_ARB_vertex_type_2_10_10_10_rev                     DONE ()
@@ -181,7 +181,7 @@ GL 4.4, GLSL 4.40:
   GL_ARB_enhanced_layouts                              not started
   GL_ARB_multi_bind                                    DONE (all drivers)
   GL_ARB_query_buffer_object                           not started
-  GL_ARB_texture_mirror_clamp_to_edge                  DONE (i965, nv30, nv50, nvc0, r600, radeonsi, swrast, llvmpipe, softpipe)
+  GL_ARB_texture_mirror_clamp_to_edge                  DONE (i965, nv30, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
   GL_ARB_texture_stencil8                              not started
   GL_ARB_vertex_type_10f_11f_11f_rev                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
 
-- 
2.1.0



More information about the mesa-dev mailing list