[Mesa-dev] [PATCH 14/18] i965/fs: Don't assign high regs for CS termination send
Jordan Justen
jordan.l.justen at intel.com
Mon Mar 16 22:28:27 PDT 2015
On 2015-03-16 13:49:29, Kenneth Graunke wrote:
> On Saturday, March 14, 2015 09:54:24 PM Jordan Justen wrote:
> > Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> > ---
> > src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | 2 +-
> > 1 file changed, 1 insertion(+), 1 deletion(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
> > index 1f30a19..fe3406c 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
> > @@ -598,7 +598,7 @@ fs_visitor::assign_regs(bool allow_spilling)
> > * We could just do "something high". Instead, we just pick the
> > * highest register that works.
> > */
> > - if (inst->eot) {
> > + if (stage != MESA_SHADER_COMPUTE && inst->eot) {
> > int size = alloc.sizes[inst->src[0].reg];
> > int reg = screen->wm_reg_sets[rsi].class_to_ra_reg_range[size] - 1;
> > ra_set_node_reg(g, inst->src[0].reg, reg);
> >
>
> This looks wrong to me - the ISA reference for the SEND instruction
> says:
>
> "A root thread originated from the media (generic) pipeline must terminate
> with a send instruction with message to the Thread Spawner unit. A
> child thread should also terminate with a send to TS. [...]
>
> The send with EOT should use register space R112-R127 for <src>."
>
> which implies to me that this restriction is for any SEND with EOT,
> including those sent to the thread spawner for compute.
>
> Is there a particular need for this patch, or were you just trying to
> remove unnecessary restrictions?
I think the original motivation was to avoid the 'assert(!inst->eot);'
that you have since removed in 10d8a1a8.
I wrote it this way (and kept it around) because the comment ("When we
do send-from-GRF for FB writes, we need to ensure that the last write
instruction sends from a high register.") didn't sound like something
applicable to CS.
So, I expect that thanks to your 10d8a1a8 patch I can drop this one.
That said, I did try removing it, and hit some issue in register
allocation, so it looks like something else is needed in its place...
Thanks,
-Jordan
More information about the mesa-dev
mailing list