[Mesa-dev] [PATCH 07/23] mesa: glGetProgramResourceLocationIndex
Tapani Pälli
tapani.palli at intel.com
Tue Mar 17 02:13:33 PDT 2015
On 03/16/2015 08:08 PM, Ilia Mirkin wrote:
> On Fri, Mar 13, 2015 at 4:37 AM, Tapani Pälli <tapani.palli at intel.com> wrote:
>> Patch adds required helper functions to shaderapi.h and
>> the actual implementation.
>>
>> The added functionality can be tested by tests for following
>> functions that are refactored by later patches:
>>
>> GetFragDataIndex
>>
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>> src/mesa/main/program_resource.c | 25 ++++++++++++++++++++++++-
>> src/mesa/main/shader_query.cpp | 18 ++++++++++++++++++
>> src/mesa/main/shaderapi.h | 4 ++++
>> 3 files changed, 46 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/mesa/main/program_resource.c b/src/mesa/main/program_resource.c
>> index 87a0144..ae987de 100644
>> --- a/src/mesa/main/program_resource.c
>> +++ b/src/mesa/main/program_resource.c
>> @@ -329,9 +329,32 @@ _mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
>> return _mesa_program_resource_location(shProg, programInterface, name);
>> }
>>
>> +/**
>> + * Returns output index for dual source blending.
>> + */
>> GLint GLAPIENTRY
>> _mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
>> const GLchar *name)
>> {
>> - return -1;
>> + GET_CURRENT_CONTEXT(ctx);
>> + struct gl_shader_program *shProg =
>> + lookup_linked_program(program, "glGetProgramResourceLocationIndex");
>> +
>> + if (!shProg || invalid_array_element_syntax(name))
>> + return -1;
>> +
>> + /* From the GL_ARB_program_interface_query spec:
>> + *
>> + * "For GetProgramResourceLocationIndex, <programInterface> must be
>> + * PROGRAM_OUTPUT."
>> + */
>
> And presumably it must be a program with a fragment shader (which
> might not be there for a no-rast or compute pipeline).
spec says that -1 is returned:
"If <program> has been successfully linked but contains no fragment
shader, no error will be generated but -1 will be returned."
this is what happens with the implementation.
>> + if (programInterface != GL_PROGRAM_OUTPUT) {
>> + _mesa_error(ctx, GL_INVALID_ENUM,
>> + "glGetProgramResourceLocationIndex (%s)",
>> + _mesa_lookup_enum_by_nr(programInterface));
>> + return -1;
>> + }
>> +
>> + return _mesa_program_resource_location_index(shProg, programInterface,
>> + name);
>> }
>> diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
>> index 4ae00a6..d3264db 100644
>> --- a/src/mesa/main/shader_query.cpp
>> +++ b/src/mesa/main/shader_query.cpp
>> @@ -807,3 +807,21 @@ _mesa_program_resource_location(struct gl_shader_program *shProg,
>>
>> return program_resource_location(shProg, res, name);
>> }
>> +
>> +/**
>> + * Function implements following index queries:
>> + * glGetFragDataIndex
>> + */
>> +GLint
>> +_mesa_program_resource_location_index(struct gl_shader_program *shProg,
>> + GLenum interface, const char *name)
>> +{
>> + struct gl_program_resource *res =
>> + _mesa_program_resource_find_name(shProg, interface, name);
>> +
>> + /* Non-existent (inactive) variable. */
>> + if (!res)
>> + return -1;
>> +
>> + return RESOURCE_VAR(res)->data.index;
>> +}
>> diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
>> index 73ebf60..5046018 100644
>> --- a/src/mesa/main/shaderapi.h
>> +++ b/src/mesa/main/shaderapi.h
>> @@ -248,6 +248,10 @@ extern GLint
>> _mesa_program_resource_location(struct gl_shader_program *shProg,
>> GLenum interface, const char *name);
>>
>> +extern GLint
>> +_mesa_program_resource_location_index(struct gl_shader_program *shProg,
>> + GLenum interface, const char *name);
>> +
>> #ifdef __cplusplus
>> }
>> #endif
>> --
>> 2.1.0
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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