[Mesa-dev] [PATCH 09/22] mesa: Implement VertexArrayVertexBuffers

Fredrik Höglund fredrik at kde.org
Wed Mar 18 16:18:35 PDT 2015


---
 src/mapi/glapi/gen/ARB_direct_state_access.xml |  9 +++
 src/mesa/main/tests/dispatch_sanity.cpp        |  1 +
 src/mesa/main/varray.c                         | 90 ++++++++++++++++++--------
 src/mesa/main/varray.h                         |  5 ++
 4 files changed, 78 insertions(+), 27 deletions(-)

diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index a4de6e5..c08fe55 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -409,5 +409,14 @@
       <param name="stride" type="GLsizei" />
    </function>
 
+   <function name="VertexArrayVertexBuffers" offset="assign">
+      <param name="vaobj" type="GLuint" />
+      <param name="first" type="GLuint" />
+      <param name="count" type="GLsizei" />
+      <param name="buffers" type="const GLuint *" />
+      <param name="offsets" type="const GLintptr *" />
+      <param name="strides" type="const GLsizei *" />
+   </function>
+
 </category>
 </OpenGLAPI>
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 551e6bd..1d84e64 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -975,6 +975,7 @@ const struct function gl_core_functions_possible[] = {
    { "glEnableVertexArrayAttrib", 45, -1 },
    { "glVertexArrayElementBuffer", 45, -1 },
    { "glVertexArrayVertexBuffer", 45, -1 },
+   { "glVertexArrayVertexBuffers", 45, -1 },
 
    /* GL_EXT_polygon_offset_clamp */
    { "glPolygonOffsetClampEXT", 11, -1 },
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 5dff84f..5f58016 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1574,28 +1574,17 @@ _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
 }
 
 
-void GLAPIENTRY
-_mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
-                        const GLintptr *offsets, const GLsizei *strides)
+static void
+vertex_array_vertex_buffers(struct gl_context *ctx,
+                            struct gl_vertex_array_object *vao,
+                            GLuint first, GLsizei count, const GLuint *buffers,
+                            const GLintptr *offsets, const GLsizei *strides,
+                            const char *func)
 {
-   GET_CURRENT_CONTEXT(ctx);
-   struct gl_vertex_array_object * const vao = ctx->Array.VAO;
    GLuint i;
 
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   /* The ARB_vertex_attrib_binding spec says:
-    *
-    *    "An INVALID_OPERATION error is generated if no
-    *     vertex array object is bound."
-    */
-   if (ctx->API == API_OPENGL_CORE &&
-       ctx->Array.VAO == ctx->Array.DefaultVAO) {
-      _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glBindVertexBuffers(No array object bound)");
-      return;
-   }
-
    /* The ARB_multi_bind spec says:
     *
     *    "An INVALID_OPERATION error is generated if <first> + <count>
@@ -1603,9 +1592,9 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
     */
    if (first + count > ctx->Const.MaxVertexAttribBindings) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glBindVertexBuffers(first=%u + count=%d > the value of "
+                  "%s(first=%u + count=%d > the value of "
                   "GL_MAX_VERTEX_ATTRIB_BINDINGS=%u)",
-                  first, count, ctx->Const.MaxVertexAttribBindings);
+                  func, first, count, ctx->Const.MaxVertexAttribBindings);
       return;
    }
 
@@ -1659,23 +1648,23 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
        */
       if (offsets[i] < 0) {
          _mesa_error(ctx, GL_INVALID_VALUE,
-                     "glBindVertexBuffers(offsets[%u]=%" PRId64 " < 0)",
-                     i, (int64_t) offsets[i]);
+                     "%s(offsets[%u]=%" PRId64 " < 0)",
+                     func, i, (int64_t) offsets[i]);
          continue;
       }
 
       if (strides[i] < 0) {
          _mesa_error(ctx, GL_INVALID_VALUE,
-                     "glBindVertexBuffers(strides[%u]=%d < 0)",
-                     i, strides[i]);
+                     "%s(strides[%u]=%d < 0)",
+                     func, i, strides[i]);
          continue;
       }
 
       if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
           strides[i] > ctx->Const.MaxVertexAttribStride) {
          _mesa_error(ctx, GL_INVALID_VALUE,
-                     "glBindVertexBuffers(strides[%u]=%d > "
-                     "GL_MAX_VERTEX_ATTRIB_STRIDE)", i, strides[i]);
+                     "%s(strides[%u]=%d > "
+                     "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, i, strides[i]);
          continue;
       }
 
@@ -1686,8 +1675,7 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
          if (buffers[i] == binding->BufferObj->Name)
             vbo = binding->BufferObj;
          else
-            vbo = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
-                                                    "glBindVertexBuffers");
+            vbo = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, func);
 
          if (!vbo)
             continue;
@@ -1704,6 +1692,54 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
 
 
 void GLAPIENTRY
+_mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
+                        const GLintptr *offsets, const GLsizei *strides)
+{
+   GET_CURRENT_CONTEXT(ctx);
+
+   /* The ARB_vertex_attrib_binding spec says:
+    *
+    *    "An INVALID_OPERATION error is generated if no
+    *     vertex array object is bound."
+    */
+   if (ctx->API == API_OPENGL_CORE &&
+       ctx->Array.VAO == ctx->Array.DefaultVAO) {
+      _mesa_error(ctx, GL_INVALID_OPERATION,
+                  "glBindVertexBuffers(No array object bound)");
+      return;
+   }
+
+   vertex_array_vertex_buffers(ctx, ctx->Array.VAO, first, count,
+                               buffers, offsets, strides,
+                               "glBindVertexBuffers");
+}
+
+
+void GLAPIENTRY
+_mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
+                               const GLuint *buffers,
+                               const GLintptr *offsets, const GLsizei *strides)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   struct gl_vertex_array_object *vao;
+
+   /* The ARB_direct_state_access specification says:
+    *
+    *   "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
+    *    if <vaobj> is not [compatibility profile: zero or] the name of an
+    *    existing vertex array object."
+    */
+   vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayVertexBuffers");
+   if (!vao)
+      return;
+
+   vertex_array_vertex_buffers(ctx, vao, first, count,
+                               buffers, offsets, strides,
+                               "glVertexArrayVertexBuffers");
+}
+
+
+void GLAPIENTRY
 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
                          GLboolean normalized, GLuint relativeOffset)
 {
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 1e94782..7a7b7c1 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -294,6 +294,11 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
                         const GLintptr *offsets, const GLsizei *strides);
 
 extern void GLAPIENTRY
+_mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
+                               const GLuint *buffers,
+                               const GLintptr *offsets, const GLsizei *strides);
+
+extern void GLAPIENTRY
 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
                          GLboolean normalized, GLuint relativeOffset);
 
-- 
1.8.5.3



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