[Mesa-dev] [PATCH 18/22] mesa: Add a vao parameter to get_vertex_array_attrib
Fredrik Höglund
fredrik at kde.org
Wed Mar 18 16:18:44 PDT 2015
This is needed to implement glGetVertexArrayIndexediv and
glGetVertexArrayIndexed64iv.
---
src/mesa/main/varray.c | 22 ++++++++++++++--------
1 file changed, 14 insertions(+), 8 deletions(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 0faf158..13b9c01 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -832,10 +832,11 @@ _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index)
* not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
*/
static GLuint
-get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
- const char *caller)
+get_vertex_array_attrib(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
+ GLuint index, GLenum pname,
+ const char *caller)
{
- const struct gl_vertex_array_object *vao = ctx->Array.VAO;
const struct gl_vertex_attrib_array *array;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
@@ -926,7 +927,8 @@ _mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)
}
}
else {
- params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
+ params[0] = (GLfloat) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+ index, pname,
"glGetVertexAttribfv");
}
}
@@ -947,7 +949,8 @@ _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params)
}
}
else {
- params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
+ params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+ index, pname,
"glGetVertexAttribdv");
}
}
@@ -969,7 +972,8 @@ _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
}
}
else {
- params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
+ params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+ index, pname,
"glGetVertexAttribiv");
}
}
@@ -989,7 +993,8 @@ _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
}
}
else {
- params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
+ params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO,
+ index, pname,
"glGetVertexAttribIiv");
}
}
@@ -1009,7 +1014,8 @@ _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
}
}
else {
- params[0] = get_vertex_array_attrib(ctx, index, pname,
+ params[0] = get_vertex_array_attrib(ctx, ctx->Array.VAO,
+ index, pname,
"glGetVertexAttribIuiv");
}
}
--
1.8.5.3
More information about the mesa-dev
mailing list