[Mesa-dev] [PATCH 03/16] main: fix the validation of the number of samples
Martin Peres
martin.peres at linux.intel.com
Thu Mar 19 11:17:15 PDT 2015
Bump. I would really like to push this series ASAP and I only have a few
patches without R-b.
On 16/02/15 16:13, Martin Peres wrote:
> Maybe this should be the job of the dispatch layer.
>
> Signed-off-by: Martin Peres <martin.peres at linux.intel.com>
> ---
> src/mesa/main/multisample.c | 9 +++++++++
> 1 file changed, 9 insertions(+)
>
> diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
> index 1f3fa0c..a0a659b 100644
> --- a/src/mesa/main/multisample.c
> +++ b/src/mesa/main/multisample.c
> @@ -150,6 +150,15 @@ GLenum
> _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
> GLenum internalFormat, GLsizei samples)
> {
> + /* From the OpenGL core 3.0 spec, section 2.5:
The comment has been fixed locally to read:
Section 2.5 (GL Errors) of OpenGL 3.0 specification, page 16:
http://cgit.freedesktop.org/~mperes/mesa/commit/?h=dsa&id=faa9ef63d801f11a96f444aee083d9fac95a039d
> + *
> + * "If a negative number is provided where an argument of type sizei or
> + * sizeiptr is specified, the error INVALID VALUE is generated."
> + */
> + if (samples < 0) {
> + return GL_INVALID_VALUE;
> + }
> +
> /* If ARB_internalformat_query is supported, then treat its highest
> * returned sample count as the absolute maximum for this format; it is
> * allowed to exceed MAX_SAMPLES.
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