[Mesa-dev] [PATCH v4] i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6
Ian Romanick
idr at freedesktop.org
Thu Mar 19 12:34:40 PDT 2015
On 03/19/2015 01:23 PM, Marius Predut wrote:
> On SNB and IVB hw, for 1 pixel line thickness or less,
> the general anti-aliasing algorithm give up - garbage line is generated.
> Setting a Line Width of 0.0 specifies the rasterization of
> the “thinnest” (one-pixel-wide), non-antialiased lines.
> Lines rendered with zero Line Width are rasterized using
> Grid Intersection Quantization rules as specified
> by bspec section 6.3.12.1 Zero-Width (Cosmetic) Line Rasterization.
>
> v2: Daniel Stone: Fix = used instead of == in an if-statement.
> v3: Ian Romanick: Use "._Enabled" flag insteed ".Enabled".
> Add code comments. re-word wrap the commit message.
> Add a complete bugzillia list.
> Improve the hardcoded values to produce better results.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28832
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=9951
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=27007
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=60797
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=15006
>
> Signed-off-by: Marius Predut <marius.predut at intel.com>
> ---
> src/mesa/drivers/dri/i965/gen6_sf_state.c | 22 +++++++++++++++++++---
> 1 file changed, 19 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
> index f9d8d27..91b46d9 100644
> --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
> +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
> @@ -367,9 +367,25 @@ upload_sf_state(struct brw_context *brw)
> float line_width =
> roundf(CLAMP(ctx->Line.Width, 0.0, ctx->Const.MaxLineWidth));
> uint32_t line_width_u3_7 = U_FIXED(line_width, 7);
> - /* TODO: line width of 0 is not allowed when MSAA enabled */
> - if (line_width_u3_7 == 0)
> - line_width_u3_7 = 1;
> +
> + /* Line width of 0 is not allowed when MSAA enabled */
> + if (ctx->Multisample._Enabled) {
> + if (line_width_u3_7 == 0)
> + line_width_u3_7 = 1;
> + } else if (ctx->Line.SmoothFlag && ctx->Line.Width <= 1.49) {
^^^^
Based on the previous version of the patch, isn't that supposed to be
1.0? Does this really not cause any piglit regressions?
> + /* For lines less than 1 pixel thick, the general
> + * anti-aliasing algorithm gives up, and a garbage line is
> + * generated. Setting a Line Width of 0.0 specifies the
> + * rasterization of the "thinnest" (one-pixel-wide),
> + * non-antialiased lines.
> + *
> + * Lines rendered with zero Line Width are rasterized using
> + * Grid Intersection Quantization rules as specified by
> + * bspec section 6.3.12.1 Zero-Width (Cosmetic) Line
> + * Rasterization.
> + */
> + line_width_u3_7 = 0;
> + }
> dw3 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
> }
> if (ctx->Line.SmoothFlag) {
>
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