[Mesa-dev] [PATCH 3/3] radeonsi/compute: Default to the same PIPE_SHADER_CAP values as other shader types
Tom Stellard
thomas.stellard at amd.com
Fri Mar 20 17:35:08 PDT 2015
---
src/gallium/drivers/radeonsi/si_pipe.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index f1a5388..545c156 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -373,8 +373,12 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
return max_const_buffer_size;
}
default:
- return 0;
+ /* If compute shaders don't require a speical value
+ * for this cap, we can return the same value we
+ * do for other shader types. */
+ break;
}
+ break;
default:
/* TODO: support tessellation */
return 0;
--
2.0.4
More information about the mesa-dev
mailing list