[Mesa-dev] [PATCH 02/11] glsl: Add builtin barrier() function
Jordan Justen
jordan.l.justen at intel.com
Sun Mar 22 18:49:12 PDT 2015
From: Chris Forbes <chrisf at ijw.co.nz>
[jordan.l.justen at intel.com: Add CS support]
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/glsl/builtin_functions.cpp | 29 +++++++++++++++++++++++++++++
1 file changed, 29 insertions(+)
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index c607572..a851cf1 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -99,6 +99,18 @@ gs_only(const _mesa_glsl_parse_state *state)
}
static bool
+tcs_only(const _mesa_glsl_parse_state *state)
+{
+ return false; /* TODO: state->stage == MESA_SHADER_TESS_CTRL; */
+}
+
+static bool
+cs_only(const _mesa_glsl_parse_state *state)
+{
+ return state->stage == MESA_SHADER_COMPUTE;
+}
+
+static bool
v110(const _mesa_glsl_parse_state *state)
{
return !state->es_shader;
@@ -387,6 +399,12 @@ fp64(const _mesa_glsl_parse_state *state)
return state->has_double();
}
+static bool
+barrier_supported(const _mesa_glsl_parse_state *state)
+{
+ return tcs_only(state) || cs_only(state);
+}
+
/** @} */
/******************************************************************************/
@@ -631,6 +649,7 @@ private:
const glsl_type *stream_type);
ir_function_signature *_EndStreamPrimitive(builtin_available_predicate avail,
const glsl_type *stream_type);
+ B0(barrier)
B2(textureQueryLod);
B1(textureQueryLevels);
@@ -1910,6 +1929,7 @@ builtin_builder::create_builtins()
_EndStreamPrimitive(gs_streams, glsl_type::uint_type),
_EndStreamPrimitive(gs_streams, glsl_type::int_type),
NULL);
+ add_function("barrier", _barrier(), NULL);
add_function("textureQueryLOD",
_textureQueryLod(glsl_type::sampler1D_type, glsl_type::float_type),
@@ -4262,6 +4282,15 @@ builtin_builder::_EndStreamPrimitive(builtin_available_predicate avail,
}
ir_function_signature *
+builtin_builder::_barrier()
+{
+ MAKE_SIG(glsl_type::void_type, barrier_supported, 0);
+
+ body.emit(new(mem_ctx) ir_barrier());
+ return sig;
+}
+
+ir_function_signature *
builtin_builder::_textureQueryLod(const glsl_type *sampler_type,
const glsl_type *coord_type)
{
--
2.1.4
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