[Mesa-dev] [PATCH] radeonsi/compute: Default to the same PIPE_SHADER_CAP values as other shader types v2
Marek Olšák
maraeo at gmail.com
Tue Mar 24 02:32:25 PDT 2015
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Mon, Mar 23, 2015 at 3:53 PM, Tom Stellard <thomas.stellard at amd.com> wrote:
> v2:
> - Fix typo
> ---
> src/gallium/drivers/radeonsi/si_pipe.c | 6 +++++-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
> index d335bda..c7773b7 100644
> --- a/src/gallium/drivers/radeonsi/si_pipe.c
> +++ b/src/gallium/drivers/radeonsi/si_pipe.c
> @@ -376,8 +376,12 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
> return max_const_buffer_size;
> }
> default:
> - return 0;
> + /* If compute shaders don't require a special value
> + * for this cap, we can return the same value we
> + * do for other shader types. */
> + break;
> }
> + break;
> default:
> /* TODO: support tessellation */
> return 0;
> --
> 2.0.4
>
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