[Mesa-dev] [PATCH 1/6] nir: Add glsl_float_type() wrapper.
Jordan Justen
jordan.l.justen at intel.com
Wed Mar 25 00:04:51 PDT 2015
On 2015-03-23 17:37:55, Kenneth Graunke wrote:
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/glsl/nir/nir_types.cpp | 6 ++++++
> src/glsl/nir/nir_types.h | 1 +
> 2 files changed, 7 insertions(+)
>
> Patches also available in the `nir-arb` branch of ~kwg/mesa.
Nice results.
With minor comments on 4-6, series
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
Definitely FWIW on patch 2. :)
> diff --git a/src/glsl/nir/nir_types.cpp b/src/glsl/nir/nir_types.cpp
> index a13c3e1..f0d0b46 100644
> --- a/src/glsl/nir/nir_types.cpp
> +++ b/src/glsl/nir/nir_types.cpp
> @@ -143,6 +143,12 @@ glsl_void_type(void)
> }
>
> const glsl_type *
> +glsl_float_type(void)
> +{
> + return glsl_type::float_type;
> +}
> +
> +const glsl_type *
> glsl_vec4_type(void)
> {
> return glsl_type::vec4_type;
> diff --git a/src/glsl/nir/nir_types.h b/src/glsl/nir/nir_types.h
> index 494051a..276d4ad 100644
> --- a/src/glsl/nir/nir_types.h
> +++ b/src/glsl/nir/nir_types.h
> @@ -69,6 +69,7 @@ bool glsl_type_is_scalar(const struct glsl_type *type);
> bool glsl_type_is_matrix(const struct glsl_type *type);
>
> const struct glsl_type *glsl_void_type(void);
> +const struct glsl_type *glsl_float_type(void);
> const struct glsl_type *glsl_vec4_type(void);
> const struct glsl_type *glsl_array_type(const struct glsl_type *base,
> unsigned elements);
> --
> 2.3.3
>
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