[Mesa-dev] [PATCH 1/2 v2] mesa: Validate target before resolving tex obj in glTex(ture)SubImageXD
Eduardo Lima Mitev
elima at igalia.com
Wed Mar 25 12:54:16 PDT 2015
Currently, glTexSubImageXD attempt to resolve the texture object
(by calling _mesa_get_current_tex_object()) before validating the given
target. However, that method explicitly states that target must have been
validated before calling it, so it never returns a user error.
The target validation occurs later when texsubimage_error_check() is called.
This patch reorganizes target validation, taking it out from the error check
function and into a point before the texture object is resolved.
---
src/mesa/main/teximage.c | 29 ++++++++++++++---------------
1 file changed, 14 insertions(+), 15 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 8d9d7cf..17c9f56 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2478,13 +2478,6 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
return GL_TRUE;
}
- /* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(target=%s)",
- callerName, _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
/* level check */
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(level=%d)", callerName, level);
@@ -3512,14 +3505,6 @@ _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
{
FLUSH_VERTICES(ctx, 0);
- /* check target (proxies not allowed) */
- if (!legal_texsubimage_target(ctx, dims, target, dsa)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)",
- dsa ? "ture" : "",
- dims, _mesa_lookup_enum_by_nr(target));
- return;
- }
-
if (ctx->NewState & _NEW_PIXEL)
_mesa_update_state(ctx);
@@ -3569,6 +3554,13 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dims, target, false)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
@@ -3629,6 +3621,13 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
return;
}
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dims, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(target=%s)",
+ callerName, _mesa_lookup_enum_by_nr(texObj->Target));
+ return;
+ }
+
if (texsubimage_error_check(ctx, dims, texObj, texObj->Target, level,
xoffset, yoffset, zoffset,
width, height, depth, format, type,
--
2.1.3
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