[Mesa-dev] [Mesa-stable] [PATCH 2/2] freedreno/a3xx: fix 3d texture layout

Emil Velikov emil.l.velikov at gmail.com
Wed Mar 25 14:59:25 PDT 2015


On 15 March 2015 at 23:18, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> The SZ2 field contains the layer size of a lower miplevel. It only
> contains 4 bits, which limits the maximum layer size it can describe. In
> situations where the next miplevel would be too big, the hardware
> appears to keep minifying the size until it hits one of that size.
> Unfortunately the hardware's ideas about sizes can differ from
> freedreno's which can still lead to issues. Minimize those by stopping
> to minify as soon as possible.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Cc: "10.4 10.5" <mesa-stable at lists.freedesktop.org>
> ---
>
> OK, so I'm not *particularly* happy about the hack in setup_slices,
> which is generic code. But I also didn't really see a better way to do
> it. Hopefully this doesn't break 3d on a4xx... not sure what the
> requirements there are.
>
Hi Ilia,

Just a humble ping that this hasn't landed in master yet. Can you let
me know if it's obsolete, or you're simply looking alternative
solution.

Cheers,
Emil


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