[Mesa-dev] [PATCH 1/4] i965: Make use of _mesa_get_viewport_xform.

Mathias.Froehlich at gmx.net Mathias.Froehlich at gmx.net
Mon Mar 30 23:37:33 PDT 2015


From: Mathias Froehlich <Mathias.Froehlich at gmx.net>

Instead of _WindowMap just use the translation and scale
of the viewport transform directly. Thereby avoid dividing by
_DepthMaxF again.

Signed-off-by: Mathias Froehlich <Mathias.Froehlich at web.de>
---
 src/mesa/drivers/dri/i965/brw_sf_state.c        | 17 +++++++++--------
 src/mesa/drivers/dri/i965/gen6_viewport_state.c | 17 +++++++++--------
 src/mesa/drivers/dri/i965/gen7_viewport_state.c | 17 +++++++++--------
 src/mesa/drivers/dri/i965/gen8_viewport_state.c | 17 +++++++++--------
 4 files changed, 36 insertions(+), 32 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 75d6451..7cd3e73 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -34,6 +34,7 @@
 #include "main/mtypes.h"
 #include "main/macros.h"
 #include "main/fbobject.h"
+#include "main/viewport.h"
 #include "brw_context.h"
 #include "brw_state.h"
 #include "brw_defines.h"
@@ -42,11 +43,10 @@
 static void upload_sf_vp(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
-   const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
    struct brw_sf_viewport *sfv;
    GLfloat y_scale, y_bias;
+   double scale[3], translate[3];
    const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
-   const GLfloat *v = ctx->ViewportArray[0]._WindowMap.m;
 
    sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
 			 sizeof(*sfv), 32, &brw->sf.vp_offset);
@@ -63,12 +63,13 @@ static void upload_sf_vp(struct brw_context *brw)
 
    /* _NEW_VIEWPORT */
 
-   sfv->viewport.m00 = v[MAT_SX];
-   sfv->viewport.m11 = v[MAT_SY] * y_scale;
-   sfv->viewport.m22 = v[MAT_SZ] * depth_scale;
-   sfv->viewport.m30 = v[MAT_TX];
-   sfv->viewport.m31 = v[MAT_TY] * y_scale + y_bias;
-   sfv->viewport.m32 = v[MAT_TZ] * depth_scale;
+   _mesa_get_viewport_xform(ctx, 0, scale, translate);
+   sfv->viewport.m00 = scale[0];
+   sfv->viewport.m11 = scale[1] * y_scale;
+   sfv->viewport.m22 = scale[2];
+   sfv->viewport.m30 = translate[0];
+   sfv->viewport.m31 = translate[1] * y_scale + y_bias;
+   sfv->viewport.m32 = translate[2];
 
    /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT
     * for DrawBuffer->_[XY]{min,max}
diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
index 81546e4..aec2a9b 100644
--- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
@@ -30,6 +30,7 @@
 #include "brw_defines.h"
 #include "intel_batchbuffer.h"
 #include "main/fbobject.h"
+#include "main/viewport.h"
 
 /* The clip VP defines the guardband region where expensive clipping is skipped
  * and fragments are allowed to be generated and clipped out cheaply by the SF.
@@ -78,11 +79,10 @@ static void
 gen6_upload_sf_vp(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
-   const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
    struct brw_sf_viewport *sfv;
    GLfloat y_scale, y_bias;
+   double scale[3], translate[3];
    const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
-   const GLfloat *v = ctx->ViewportArray[0]._WindowMap.m;
 
    sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
 			 sizeof(*sfv), 32, &brw->sf.vp_offset);
@@ -98,12 +98,13 @@ gen6_upload_sf_vp(struct brw_context *brw)
    }
 
    /* _NEW_VIEWPORT */
-   sfv->viewport.m00 = v[MAT_SX];
-   sfv->viewport.m11 = v[MAT_SY] * y_scale;
-   sfv->viewport.m22 = v[MAT_SZ] * depth_scale;
-   sfv->viewport.m30 = v[MAT_TX];
-   sfv->viewport.m31 = v[MAT_TY] * y_scale + y_bias;
-   sfv->viewport.m32 = v[MAT_TZ] * depth_scale;
+   _mesa_get_viewport_xform(ctx, 0, scale, translate);
+   sfv->viewport.m00 = scale[0];
+   sfv->viewport.m11 = scale[1] * y_scale;
+   sfv->viewport.m22 = scale[2];
+   sfv->viewport.m30 = translate[0];
+   sfv->viewport.m31 = translate[1] * y_scale + y_bias;
+   sfv->viewport.m32 = translate[2];
 
    brw->state.dirty.brw |= BRW_NEW_SF_VP;
 }
diff --git a/src/mesa/drivers/dri/i965/gen7_viewport_state.c b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
index bd11c3a..eb59684 100644
--- a/src/mesa/drivers/dri/i965/gen7_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
@@ -26,12 +26,12 @@
 #include "brw_defines.h"
 #include "intel_batchbuffer.h"
 #include "main/fbobject.h"
+#include "main/viewport.h"
 
 static void
 gen7_upload_sf_clip_viewport(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
-   const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
    GLfloat y_scale, y_bias;
    const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
    struct gen7_sf_clip_viewport *vp;
@@ -52,7 +52,8 @@ gen7_upload_sf_clip_viewport(struct brw_context *brw)
    }
 
    for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
-      const GLfloat *const v = ctx->ViewportArray[i]._WindowMap.m;
+      double scale[3], translate[3];
+      _mesa_get_viewport_xform(ctx, i, scale, translate);
 
       /* According to the "Vertex X,Y Clamping and Quantization" section of
        * the Strips and Fans documentation, objects must not have a
@@ -76,12 +77,12 @@ gen7_upload_sf_clip_viewport(struct brw_context *brw)
       vp[i].guardband.ymax = gby;
 
       /* _NEW_VIEWPORT */
-      vp[i].viewport.m00 = v[MAT_SX];
-      vp[i].viewport.m11 = v[MAT_SY] * y_scale;
-      vp[i].viewport.m22 = v[MAT_SZ] * depth_scale;
-      vp[i].viewport.m30 = v[MAT_TX];
-      vp[i].viewport.m31 = v[MAT_TY] * y_scale + y_bias;
-      vp[i].viewport.m32 = v[MAT_TZ] * depth_scale;
+      vp[i].viewport.m00 = scale[0];
+      vp[i].viewport.m11 = scale[1] * y_scale;
+      vp[i].viewport.m22 = scale[2];
+      vp[i].viewport.m30 = translate[0];
+      vp[i].viewport.m31 = translate[1] * y_scale + y_bias;
+      vp[i].viewport.m32 = translate[2];
    }
 
    BEGIN_BATCH(2);
diff --git a/src/mesa/drivers/dri/i965/gen8_viewport_state.c b/src/mesa/drivers/dri/i965/gen8_viewport_state.c
index 93198c4..322e466 100644
--- a/src/mesa/drivers/dri/i965/gen8_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_viewport_state.c
@@ -26,12 +26,12 @@
 #include "brw_defines.h"
 #include "intel_batchbuffer.h"
 #include "main/fbobject.h"
+#include "main/viewport.h"
 
 static void
 gen8_upload_sf_clip_viewport(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
-   const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
    float y_scale, y_bias;
    const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
 
@@ -51,15 +51,16 @@ gen8_upload_sf_clip_viewport(struct brw_context *brw)
    }
 
    for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) {
-      const GLfloat *const v = ctx->ViewportArray[i]._WindowMap.m;
+      double scale[3], translate[3];
+      _mesa_get_viewport_xform(ctx, i, scale, translate);
 
       /* _NEW_VIEWPORT: Viewport Matrix Elements */
-      vp[0] = v[MAT_SX];                    /* m00 */
-      vp[1] = v[MAT_SY] * y_scale;          /* m11 */
-      vp[2] = v[MAT_SZ] * depth_scale;      /* m22 */
-      vp[3] = v[MAT_TX];                    /* m30 */
-      vp[4] = v[MAT_TY] * y_scale + y_bias; /* m31 */
-      vp[5] = v[MAT_TZ] * depth_scale;      /* m32 */
+      vp[0] = scale[0];                        /* m00 */
+      vp[1] = scale[1] * y_scale;              /* m11 */
+      vp[2] = scale[2];                        /* m22 */
+      vp[3] = translate[0];                    /* m30 */
+      vp[4] = translate[1] * y_scale + y_bias; /* m31 */
+      vp[5] = translate[2];                    /* m32 */
 
       /* Reserved */
       vp[6] = 0;
-- 
2.1.0



More information about the mesa-dev mailing list