[Mesa-dev] [PATCH 28/29] i965: Define implementation constants for ARB_shader_image_load_store.
Francisco Jerez
currojerez at riseup.net
Sat May 2 08:29:55 PDT 2015
Reviewed-by: Paul Berry <stereotype441 at gmail.com>
v2: Drop VS support pre-Gen8, drop GS support.
---
src/mesa/drivers/dri/i965/brw_context.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 30263d0..bd8aa32 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -501,6 +501,18 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers = BRW_MAX_ABO;
ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers = BRW_MAX_ABO;
ctx->Const.MaxCombinedAtomicBuffers = 3 * BRW_MAX_ABO;
+
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms =
+ BRW_MAX_IMAGES;
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms =
+ (brw->scalar_vs ? BRW_MAX_IMAGES : 0);
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms =
+ BRW_MAX_IMAGES;
+ ctx->Const.MaxImageUnits = MAX_IMAGE_UNITS;
+ ctx->Const.MaxCombinedImageUnitsAndFragmentOutputs =
+ MAX_IMAGE_UNITS + BRW_MAX_DRAW_BUFFERS;
+ ctx->Const.MaxImageSamples = 0;
+ ctx->Const.MaxCombinedImageUniforms = 3 * BRW_MAX_IMAGES;
}
/* Gen6 converts quads to polygon in beginning of 3D pipeline,
--
2.3.5
More information about the mesa-dev
mailing list