[Mesa-dev] [PATCH] mesa: Restore functionality to dispatch sanity test
Ian Romanick
idr at freedesktop.org
Mon May 4 11:32:07 PDT 2015
On 04/29/2015 02:44 PM, Brian Paul wrote:
> On 04/29/2015 02:53 PM, Ian Romanick wrote:
>> On 04/29/2015 12:07 PM, Ian Romanick wrote:
>>> From: Ian Romanick <ian.d.romanick at intel.com>
>>>
>>> Along with a couple secondary goals, the dispatch sanity test had two
>>> major, primary goals.
>>>
>>> 1. Ensure that all functions part of an API version are set in the
>>> dispatch table.
>>>
>>> 2. Ensure that functions that cannot be part of an API version are not
>>> set in the dispatch table.
>>>
>>> Commit 4bdbb58 removed the tests ability to fulfill either of its
>>
>> This commit also breaks binary compatibility between old libGL and new
>> DRI driver.
>>
>> $ EGL_LOG_LEVEL=debug es2_info
>> libEGL debug: Native platform type: x11 (autodetected)
>> libEGL debug: EGL search path is /opt/xorg-master-x86_64/lib64/egl
>> libEGL debug: added egl_dri2 to module array
>> libEGL debug: failed to open
>> /home/idr/devel/graphics/Mesa/BUILD/10.4-64/lib64/i965_dri.so:
>> /home/idr/devel/graphics/Mesa/BUILD/10.4-64/lib64/i965_dri.so:
>> undefined symbol: _glapi_set_nop_handler
>>
>> That's not ok. :(
>>
>> Brian: Can you propose an alternate solution to your original problem
>> that doesn't break compatibility? Otherwise, I'm going to have to just
>> revert 4bdbb58.
>
> Please hold off on that. I'm going to be off-line until next week and
> won't have time to work on this until then at the earliest.
As it turns out, I spent the rest of the week sick in bed, so I held off
on it. :)
>>> primary goals by removing anything that used _mesa_generic_nop(). It
>>> seems like the problem on Windows could have been resolved by adding the
>>> NULL context pointer check from nop_handler to _mesa_generic_nop().
>
> Unfortunately, no. The problem is the the OpenGL API uses __stdcall
> convention on Windows (the callee has to restore the stack). That means
> plugging a single, generic no-op handler into all dispatch slots will
> not work. The no-op function will not properly clean up the stack and
> we'll crash. We found this with a professional CAD app on Windows so
> the fix is critical to those users.
Oh... that's annoying, but makes sense.
> A temporary work-around may be to only call _glapi_set_nop_handler() for
> Windows. Then, maybe remove the #ifdef _WIN32 at some point down the road.
Either that or condition it on DRI builds. Other Mesa builds won't have
this particular issue. Other loader / driver interfaces are dynamic.
If we really want to enable this feature in DRI builds, we can do it.
It will just require someone to do a bunch of typing.
> How often do you test mixing old libGL with newer drivers? I've always
> suspected this is a bit fragile. Nobody else seems to have noticed.
Periodically. I generally have a bunch of Mesa branches built at once
that I test for various things. I mostly end up using mismatched
libraries when I have to use EGL because, for some reason, using
non-installed libEGL is really painful.
> -Brian
>
> PS: the patch looks OK to me.
>
> Reviewed-by: Brian Paul <brianp at vmware.com>
>
>
>>> There is, however, some debugging benefit to actually getting the
>>> (supposed) function name logged in the "unsupported function called"
>>> message.
>>>
>>> The preceding commit added a function, _glapi_new_nop_table, that
>>> allocates a table of per-entry point no-op functions. Restore the
>>> ability to actually validate the sanity of the dispatch table by using
>>> _glapi_new_nop_table.
>>>
>>> Previous to this commit removing a function from one of the
>>> *_functions_possible lists would not cause the test to fail. With this
>>> commit removing such a function will result in failure, as is expected.
>>>
>>> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
>>> Cc: Brian Paul <brianp at vmware.com>
>>> ---
>>> src/mesa/main/tests/dispatch_sanity.cpp | 49
>>> +++++++++++++++++++++++++++++----
>>> 1 file changed, 43 insertions(+), 6 deletions(-)
>>>
>>> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp
>>> b/src/mesa/main/tests/dispatch_sanity.cpp
>>> index 946eabb..2a5afcd 100644
>>> --- a/src/mesa/main/tests/dispatch_sanity.cpp
>>> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
>>> @@ -82,6 +82,7 @@ public:
>>> struct dd_function_table driver_functions;
>>> struct gl_context share_list;
>>> struct gl_context ctx;
>>> + _glapi_proc *nop_table;
>>> };
>>>
>>> void
>>> @@ -93,6 +94,9 @@ DispatchSanity_test::SetUp()
>>> memset(&ctx, 0, sizeof(ctx));
>>>
>>> _mesa_init_driver_functions(&driver_functions);
>>> +
>>> + const unsigned size = _glapi_get_dispatch_table_size();
>>> + nop_table = (_glapi_proc *) _glapi_new_nop_table(size);
>>> }
>>>
>>> void
>>> @@ -122,11 +126,18 @@ offset_to_proc_name_safe(unsigned offset)
>>> * _glapi_proc *table exist.
>>> */
>>> static void
>>> -validate_functions(struct gl_context *ctx, const struct function
>>> *function_table)
>>> +validate_functions(struct gl_context *ctx, const struct function
>>> *function_table,
>>> + const _glapi_proc *nop_table)
>>> {
>>> _glapi_proc *table = (_glapi_proc *) ctx->Exec;
>>>
>>> for (unsigned i = 0; function_table[i].name != NULL; i++) {
>>> + /* The context version is >= the GL version where the function
>>> was
>>> + * introduced. Therefore, the function cannot be set to the nop
>>> + * function.
>>> + */
>>> + const bool cant_be_nop = ctx->Version >=
>>> function_table[i].Version;
>>> +
>>> const int offset = (function_table[i].offset != -1)
>>> ? function_table[i].offset
>>> : _glapi_get_proc_offset(function_table[i].name);
>>> @@ -136,32 +147,58 @@ validate_functions(struct gl_context *ctx,
>>> const struct function *function_table
>>> ASSERT_EQ(offset,
>>> _glapi_get_proc_offset(function_table[i].name))
>>> << "Function: " << function_table[i].name;
>>> + if (cant_be_nop) {
>>> + EXPECT_NE(nop_table[offset], table[offset])
>>> + << "Function: " << function_table[i].name
>>> + << " at offset " << offset;
>>> + }
>>> +
>>> + table[offset] = nop_table[offset];
>>> + }
>>> +}
>>> +
>>> +/* Scan through the table and ensure that there is nothing except
>>> + * nop functions (as set by validate_functions().
>>> + */
>>> +static void
>>> +validate_nops(struct gl_context *ctx, const _glapi_proc *nop_table)
>>> +{
>>> + _glapi_proc *table = (_glapi_proc *) ctx->Exec;
>>> +
>>> + const unsigned size = _glapi_get_dispatch_table_size();
>>> + for (unsigned i = 0; i < size; i++) {
>>> + EXPECT_EQ(nop_table[i], table[i])
>>> + << "i = " << i << " (" << offset_to_proc_name_safe(i) << ")";
>>> }
>>> }
>>>
>>> TEST_F(DispatchSanity_test, GL31_CORE)
>>> {
>>> SetUpCtx(API_OPENGL_CORE, 31);
>>> - validate_functions(&ctx, gl_core_functions_possible);
>>> + validate_functions(&ctx, gl_core_functions_possible, nop_table);
>>> + validate_nops(&ctx, nop_table);
>>> }
>>>
>>> TEST_F(DispatchSanity_test, GLES11)
>>> {
>>> SetUpCtx(API_OPENGLES, 11);
>>> - validate_functions(&ctx, gles11_functions_possible);
>>> + validate_functions(&ctx, gles11_functions_possible, nop_table);
>>> + validate_nops(&ctx, nop_table);
>>> }
>>>
>>> TEST_F(DispatchSanity_test, GLES2)
>>> {
>>> SetUpCtx(API_OPENGLES2, 20);
>>> - validate_functions(&ctx, gles2_functions_possible);
>>> + validate_functions(&ctx, gles2_functions_possible, nop_table);
>>> + validate_nops(&ctx, nop_table);
>>> }
>>>
>>> TEST_F(DispatchSanity_test, GLES3)
>>> {
>>> SetUpCtx(API_OPENGLES2, 30);
>>> - validate_functions(&ctx, gles2_functions_possible);
>>> - validate_functions(&ctx, gles3_functions_possible);
>>> + validate_functions(&ctx, gles2_functions_possible, nop_table);
>>> + validate_functions(&ctx, gles3_functions_possible, nop_table);
>>> + validate_nops(&ctx, nop_table);
>>> }
>>>
>>> const struct function gl_core_functions_possible[] = {
>>>
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