[Mesa-dev] [PATCH 07/13] mesa/main: Don't free unallocated vertex array state
Juha-Pekka Heikkila
juhapekka.heikkila at gmail.com
Tue May 5 04:25:23 PDT 2015
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
---
src/mesa/main/varray.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 42e7f89..b65e6ef 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1978,6 +1978,8 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData)
void
_mesa_free_varray_data(struct gl_context *ctx)
{
- _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
- _mesa_DeleteHashTable(ctx->Array.Objects);
+ if (ctx->Array.Objects) {
+ _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
+ _mesa_DeleteHashTable(ctx->Array.Objects);
+ }
}
--
1.8.5.1
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