[Mesa-dev] [PATCH 0/7] Continue enabling OpenGL ES 3.1

Marta Lofstedt marta.lofstedt at intel.com
Wed May 6 01:53:49 PDT 2015


This series of patches continues on the GLES 3.1 enabling
started by Ian. It focusing of exposing definitions from
previously extisting Open GL extensions that are needed
for OpenGL ES 3.1 conformance. 

Marta Lofstedt (6):
  mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
  mesa/es3.1: enable GL_ARB_shader_atomic_counters for gles 3.1
  mesa/es3.1: enable GL_ARB_texture_multisample for gles 3.1
  mesa/es3.1: enable GL_ARB_texture_gather for gles 3.1
  mesa/es3.1: enable GL_ARB_compute_shader for gles 3.1
  mesa/es3.1: enable GL_ARB_explicit_uniform_location for gles 3.1

Tapani Pälli (1):
  mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1

 src/mesa/main/get.c              | 48 ++++++++++++++++++++++++++++++++++++++++
 src/mesa/main/get_hash_params.py | 45 +++++++++++++++++++++++++++++++++++++
 2 files changed, 93 insertions(+)

-- 
1.9.1

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