[Mesa-dev] [PATCH 4/9] nir/validate: validate successors at the end of a loop
Connor Abbott
cwabbott0 at gmail.com
Fri May 8 22:03:30 PDT 2015
I found this useful while debugging some control flow bugs while working
on the dead control flow pass.
Signed-off-by: Connor Abbott <cwabbott0 at gmail.com>
---
src/glsl/nir/nir_validate.c | 21 +++++++++++++++++++++
1 file changed, 21 insertions(+)
diff --git a/src/glsl/nir/nir_validate.c b/src/glsl/nir/nir_validate.c
index da92ed9..0332c7d 100644
--- a/src/glsl/nir/nir_validate.c
+++ b/src/glsl/nir/nir_validate.c
@@ -78,6 +78,9 @@ typedef struct {
/* the parent of the current cf node being visited */
nir_cf_node *parent_node;
+ /* whether the current loop we're visiting has a break statement */
+ bool has_break;
+
/* the current function implementation being validated */
nir_function_impl *impl;
@@ -513,6 +516,8 @@ validate_instr(nir_instr *instr, validate_state *state)
break;
case nir_instr_type_jump:
+ if (nir_instr_as_jump(instr)->type == nir_jump_break)
+ state->has_break = true;
break;
default:
@@ -641,6 +646,9 @@ validate_if(nir_if *if_stmt, validate_state *state)
static void
validate_loop(nir_loop *loop, validate_state *state)
{
+ bool old_has_break = state->has_break;
+ state->has_break = false;
+
assert(!exec_node_is_head_sentinel(loop->cf_node.node.prev));
nir_cf_node *prev_node = nir_cf_node_prev(&loop->cf_node);
assert(prev_node->type == nir_cf_node_block);
@@ -663,7 +671,20 @@ validate_loop(nir_loop *loop, validate_state *state)
validate_cf_node(cf_node, state);
}
+ nir_block *last_block = nir_cf_node_as_block(nir_loop_last_cf_node(loop));
+ if (exec_list_is_empty(&last_block->instr_list) ||
+ nir_block_last_instr(last_block)->type != nir_instr_type_jump) {
+ assert(&last_block->successors[0]->cf_node == nir_loop_first_cf_node(loop));
+ }
+ if (state->has_break) {
+ assert(last_block->successors[1] == NULL);
+ } else {
+ nir_block *next = nir_cf_node_as_block(nir_cf_node_next(&loop->cf_node));
+ assert(last_block->successors[1] == next);
+ }
+
state->parent_node = old_parent;
+ state->has_break = old_has_break;
}
static void
--
2.1.0
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