[Mesa-dev] [PATCH 0/9] OpenGL ES 3.1 enablement continued

Marta Lofstedt marta.lofstedt at linux.intel.com
Mon May 11 06:03:48 PDT 2015


Some of the functionality needed for GLES 3.1 conformance has been 
limited to usage for desktop Open GL and/or excluded Open GL ES usage. 
This patch-set removes some of those limitation for Open GL ES 3.1. 

Marta Lofstedt (9):
  mesa/es3.1: Allow binding GL_DRAW_INDIRECT_BUFFER with gles 3.1
  mesa/es3.1: Allow GL_SAMPLE_MASK
  mesa/es3.1: Allow GL_DEPTH_STENCIL_TEXTURE_MODE
  mesa/es3.1: Allow textures with target GL_TEXTURE_2D_MULTISAMPLE
  mesa/es3.1: Allow enable of GL_SAMPLE_MASK
  mesa/es3.1: Allow Multisampled FrameBufferTextures
  mesa/es3.1: Allow query of GL_TEXTURE_MULTISAMPLE
  mesa/es3.1: Allow multisampled textures for GLES 3.1
  mesa/es3.1: Pass sample count check for multisampled textures

 src/mesa/main/bufferobj.c   | 5 +++--
 src/mesa/main/enable.c      | 4 ++--
 src/mesa/main/fbobject.c    | 5 +++--
 src/mesa/main/formatquery.c | 4 +++-
 src/mesa/main/multisample.c | 2 +-
 src/mesa/main/teximage.c    | 6 +++---
 src/mesa/main/texobj.c      | 4 ++--
 src/mesa/main/texparam.c    | 4 +++-
 8 files changed, 20 insertions(+), 14 deletions(-)

-- 
1.9.1



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