[Mesa-dev] [PATCH 3/9] mesa/es3.1: Allow GL_DEPTH_STENCIL_TEXTURE_MODE
Marta Lofstedt
marta.lofstedt at linux.intel.com
Mon May 11 06:03:51 PDT 2015
From: Marta Lofstedt <marta.lofstedt at intel.com>
GLES 3.1 must support the parameter
GL_DEPTH_STENCIL_TEXTURE_MODE.
Signed-off-by: Marta Lofstedt <marta.lofstedt at intel.com>
---
src/mesa/main/texparam.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index b5d42d3..c5cb2b1 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -500,7 +500,9 @@ set_tex_parameteri(struct gl_context *ctx,
goto invalid_pname;
case GL_DEPTH_STENCIL_TEXTURE_MODE:
- if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_stencil_texturing) {
+ if ((_mesa_is_desktop_gl(ctx) &&
+ ctx->Extensions.ARB_stencil_texturing) ||
+ _mesa_is_gles31(ctx)) {
bool stencil = params[0] == GL_STENCIL_INDEX;
if (!stencil && params[0] != GL_DEPTH_COMPONENT)
goto invalid_param;
--
1.9.1
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