[Mesa-dev] [PATCH 6/9] mesa/es3.1: Allow Multisampled FrameBufferTextures
Marta Lofstedt
marta.lofstedt at linux.intel.com
Mon May 11 06:03:54 PDT 2015
From: Marta Lofstedt <marta.lofstedt at intel.com>
GLES 3.1 must be allowed to use multisampled
frambuffer textures.
Signed-off-by: Marta Lofstedt <marta.lofstedt at intel.com>
---
src/mesa/main/fbobject.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 27cf97f..14a015e 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2756,8 +2756,9 @@ _mesa_FramebufferTexture2D(GLenum target, GLenum attachment,
break;
case GL_TEXTURE_2D_MULTISAMPLE:
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
- error = _mesa_is_gles(ctx)
- || !ctx->Extensions.ARB_texture_multisample;
+ error = (_mesa_is_gles(ctx)
+ || !ctx->Extensions.ARB_texture_multisample) &&
+ !_mesa_is_gles31(ctx);
break;
default:
error = GL_TRUE;
--
1.9.1
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