[Mesa-dev] i965 implementation of the ARB_shader_image_load_store built-ins. (v2)
Kenneth Graunke
kenneth at whitecape.org
Wed May 13 10:05:16 PDT 2015
On Wednesday, May 13, 2015 07:33:22 PM Francisco Jerez wrote:
> - Nothing prevents you from "evaluating" the builder framework
> independent from the tiling and format conversion code.
[snip]
I think you misunderstand - we all largely agree that the fs_builder
infrastructure is a good idea. I think we've mostly evaluated it and
concluded that it's worth doing.
But the array_utils stuff - a new subclass of backend_reg -
emit_collect, emit_extract, emit_zip, emit_send, all of that is a bunch
of new infrastructure that's only used in your new code, and is hard to
evaluate.
> That's not nearly what I meant. Of course whether and how we carry out
> the transition will still be open for discussion, that statement you
> quote was intended to show that I'm willing to do the hard work and not
> going to abandon the new infrastructure while the transition is half-way
> done (as Ken rudely insinuated on IRC).
That's good news. In the past, many instances of "we'll fix it later"
have turned into "we never got around to it" - not from you, but from
other developers. We've also been fixing bugs with subreg_offset for
about a year now...which was added for ARB_image_load_store (IIRC)...
and not accounted for in a lot of places (i.e. dead code elimination
thought writing g7.2 kills a previous write to any of g7).
So it's a real concern, no matter who's writing the code.
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