[Mesa-dev] [PATCH 1/7] mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1

Ian Romanick idr at freedesktop.org
Wed May 13 11:52:10 PDT 2015


On 05/06/2015 03:19 AM, Tapani Pälli wrote:
> I've just noticed that this is wrong, sorry :/ We should to make a new
> section for some of the enums that are only in GL core and ES31,
> DRAW_INDIRECT_BUFFER_BINDING is one of these cases .. so this patch is
> broken. Same may apply for some of your patches, there should not be
> duplicates but only one entry per enum in the correct API section.

Hm... as far as I can tell, the primary benefit of that would be faster
rejection of GLES 3.1 enums in GLES 3.0 contexts.  Maybe it will also
reduce hash collisions?  It doesn't look like there are any extensions
part of 3.1 that we will exposed in 3.0 or earlier, so adding a new API
section shouldn't cause more churn later.

Maybe Kristian can comment, since the get-hash is his creation.

> (Otherwise, enabling these getters for ES3.1 is correct thing todo.)
> 
> 
> On 05/06/2015 11:53 AM, Marta Lofstedt wrote:
>> From: Tapani Pälli <tapani.palli at intel.com>
>>
>> (increases ES31-CTS.draw_indirect.basic.* passing tests)
>>
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>>   src/mesa/main/get.c              | 12 ++++++++++++
>>   src/mesa/main/get_hash_params.py |  2 ++
>>   2 files changed, 14 insertions(+)
>>
>> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
>> index a881bc5..9898197 100644
>> --- a/src/mesa/main/get.c
>> +++ b/src/mesa/main/get.c
>> @@ -138,6 +138,7 @@ enum value_extra {
>>      EXTRA_API_GL_CORE,
>>      EXTRA_API_ES2,
>>      EXTRA_API_ES3,
>> +   EXTRA_API_ES31,
>>      EXTRA_NEW_BUFFERS,
>>      EXTRA_NEW_FRAG_CLAMP,
>>      EXTRA_VALID_DRAW_BUFFER,
>> @@ -348,6 +349,12 @@ static const int
>> extra_ARB_shader_image_load_store_and_geometry_shader[] = {
>>      EXTRA_END
>>   };
>>
>> +static const int extra_ARB_draw_indirect_es31[] = {
>> +   EXT(ARB_draw_indirect),
>> +   EXTRA_API_ES31,
>> +   EXTRA_END
>> +};
>> +
>>   EXTRA_EXT(ARB_texture_cube_map);
>>   EXTRA_EXT(EXT_texture_array);
>>   EXTRA_EXT(NV_fog_distance);
>> @@ -1078,6 +1085,11 @@ check_extra(struct gl_context *ctx, const char
>> *func, const struct value_desc *d
>>            if (_mesa_is_gles3(ctx))
>>               api_found = GL_TRUE;
>>        break;
>> +      case EXTRA_API_ES31:
>> +         api_check = GL_TRUE;
>> +         if (_mesa_is_gles31(ctx))
>> +            api_found = GL_TRUE;
>> +     break;
>>         case EXTRA_API_GL:
>>            api_check = GL_TRUE;
>>            if (_mesa_is_desktop_gl(ctx))
>> diff --git a/src/mesa/main/get_hash_params.py
>> b/src/mesa/main/get_hash_params.py
>> index 41cb2c1..998efe8 100644
>> --- a/src/mesa/main/get_hash_params.py
>> +++ b/src/mesa/main/get_hash_params.py
>> @@ -407,6 +407,8 @@ descriptor=[
>>   { "apis": ["GL", "GL_CORE", "GLES3"], "params": [
>>   # GL_ARB_sampler_objects / GL 3.3 / GLES 3.0
>>     [ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING,
>> NO_EXTRA" ],
>> +# GL_ARB_draw_indirect / GLES 3.1
>> +  [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0,
>> extra_ARB_draw_indirect_es31" ],
>>   ]},
>>
>>   # Remaining enums are only in OpenGL
>>
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