[Mesa-dev] [PATCH] mesa/driver/haiku: Drop Mesa swrast renderer

Alexander von Gluck IV kallisti5 at unixzen.com
Sun May 17 06:49:38 PDT 2015


This just created extra upkeep and the push to move extern
C's into mesa code would mean a large number of extern's
in core Mesa driver interfaces. The Haiku Gallium renderers
are mostly insulated via the C-based Haiku state tracker.

As any future hardware support in Haiku will be gallium
based, lets just drop swrast.

Haiku has a Mesa 7.12 fork for gcc2 that uses swrast.

This commit fixes the last of the Haiku build issues.
---
 src/mesa/drivers/SConscript                     |    3 -
 src/mesa/drivers/haiku/swrast/SConscript        |   33 --
 src/mesa/drivers/haiku/swrast/SoftwareRast.cpp  |  697 -----------------------
 src/mesa/drivers/haiku/swrast/SoftwareRast.h    |   95 ---
 src/mesa/drivers/haiku/swrast/SoftwareRast.rdef |   39 --
 5 files changed, 0 insertions(+), 867 deletions(-)
 delete mode 100644 src/mesa/drivers/haiku/swrast/SConscript
 delete mode 100644 src/mesa/drivers/haiku/swrast/SoftwareRast.cpp
 delete mode 100644 src/mesa/drivers/haiku/swrast/SoftwareRast.h
 delete mode 100644 src/mesa/drivers/haiku/swrast/SoftwareRast.rdef

diff --git a/src/mesa/drivers/SConscript b/src/mesa/drivers/SConscript
index db65678..5d654f5 100644
--- a/src/mesa/drivers/SConscript
+++ b/src/mesa/drivers/SConscript
@@ -8,6 +8,3 @@ if env['dri']:
         'dri/common/xmlpool/SConscript',
         'dri/common/SConscript',
     ])
-
-if env['platform'] == 'haiku':
-    SConscript('haiku/swrast/SConscript')
diff --git a/src/mesa/drivers/haiku/swrast/SConscript b/src/mesa/drivers/haiku/swrast/SConscript
deleted file mode 100644
index 907325e..0000000
--- a/src/mesa/drivers/haiku/swrast/SConscript
+++ /dev/null
@@ -1,33 +0,0 @@
-Import('*')
-
-env = env.Clone()
-
-env.Append(CPPPATH = [
-    '#/src',
-    '#/src/mapi',
-    '#/src/mesa',
-    '#/src/mesa/main',
-    '#/include/HaikuGL',
-    '/boot/system/develop/headers/private',
-    Dir('../../../mapi'), # src/mapi build path for python-generated GL API files/headers
-])
-
-env.Prepend(LIBS = [
-    mesautil,
-    glsl,
-    mesa,
-])
-
-env.Prepend(LIBS = [libgl])
-
-sources = [
-	'SoftwareRast.cpp'
-]
-
-# Disallow undefined symbols
-#env.Append(SHLINKFLAGS = ['-Wl,-z,defs'])
-
-libswrast = env.SharedLibrary(
-    target = 'swrast',
-    source = sources
-)
diff --git a/src/mesa/drivers/haiku/swrast/SoftwareRast.cpp b/src/mesa/drivers/haiku/swrast/SoftwareRast.cpp
deleted file mode 100644
index 813ad1f..0000000
--- a/src/mesa/drivers/haiku/swrast/SoftwareRast.cpp
+++ /dev/null
@@ -1,697 +0,0 @@
-/*
- * Copyright 2006-2012, Haiku, Inc. All rights reserved.
- * Distributed under the terms of the MIT License.
- *
- * Authors:
- *		Jérôme Duval, korli at users.berlios.de
- *		Philippe Houdoin, philippe.houdoin at free.fr
- *		Artur Wyszynski, harakash at gmail.com
- *		Alexander von Gluck, kallisti5 at unixzen.com
- */
-
-
-#include <kernel/image.h>
-#include "SoftwareRast.h"
-
-#include <Autolock.h>
-#include <interface/DirectWindowPrivate.h>
-#include <GraphicsDefs.h>
-#include <Screen.h>
-#include <stdio.h>
-#include <string.h>
-
-extern "C" {
-#include "extensions.h"
-#include "drivers/common/driverfuncs.h"
-#include "drivers/common/meta.h"
-#include "main/api_exec.h"
-#include "main/colormac.h"
-#include "main/cpuinfo.h"
-#include "main/buffers.h"
-#include "main/formats.h"
-#include "main/framebuffer.h"
-#include "main/renderbuffer.h"
-#include "main/version.h"
-#include "main/vtxfmt.h"
-#include "swrast/swrast.h"
-#include "swrast/s_renderbuffer.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-#include "vbo/vbo.h"
-
-
-#ifdef DEBUG
-#	define TRACE(x...) printf("MesaSoftwareRast: " x)
-#	define CALLED() printf("MesaSoftwareRast: %s\n", __PRETTY_FUNCTION__)
-#else
-#	define TRACE(x...)
-#	define CALLED()
-#endif
-
-#define ERROR(x...) printf("MesaSoftwareRast: " x)
-}
-
-
-extern const char* color_space_name(color_space space);
-
-
-extern "C" _EXPORT BGLRenderer*
-instantiate_gl_renderer(BGLView* view, ulong options,
-	BGLDispatcher* dispatcher)
-{
-	return new MesaSoftwareRast(view, options, dispatcher);
-}
-
-
-MesaSoftwareRast::MesaSoftwareRast(BGLView* view, ulong options,
-	BGLDispatcher* dispatcher)
-	: BGLRenderer(view, options, dispatcher),
-	fBitmap(NULL),
-	fDirectModeEnabled(false),
-	fInfo(NULL),
-	fInfoLocker("info locker"),
-	fVisual(NULL),
-	fFrameBuffer(NULL),
-	fFrontRenderBuffer(NULL),
-	fBackRenderBuffer(NULL),
-	fColorSpace(B_NO_COLOR_SPACE)
-{
-	CALLED();
-
-	fColorSpace = BScreen(GLView()->Window()).ColorSpace();
-
-	// We force single buffering for the time being
-	options &= ~BGL_DOUBLE;
-
-	const GLboolean rgbFlag = ((options & BGL_INDEX) == 0);
-	const GLboolean alphaFlag = ((options & BGL_ALPHA) == BGL_ALPHA);
-	const GLboolean dblFlag = ((options & BGL_DOUBLE) == BGL_DOUBLE);
-	const GLboolean stereoFlag = false;
-	const GLint depth = (options & BGL_DEPTH) ? 16 : 0;
-	const GLint stencil = (options & BGL_STENCIL) ? 8 : 0;
-	const GLint accum = (options & BGL_ACCUM) ? 16 : 0;
-	const GLint red = rgbFlag ? 8 : 0;
-	const GLint green = rgbFlag ? 8 : 0;
-	const GLint blue = rgbFlag ? 8 : 0;
-	const GLint alpha = alphaFlag ? 8 : 0;
-
-	fOptions = options; // | BGL_INDIRECT;
-	struct dd_function_table functions;
-
-	fVisual = _mesa_create_visual(dblFlag, stereoFlag, red, green,
-		blue, alpha, depth, stencil, accum, accum, accum,
-		alpha ? accum : 0, 1);
-
-	// Initialize device driver function table
-	_mesa_init_driver_functions(&functions);
-
-	functions.GetString = _GetString;
-	functions.UpdateState = _UpdateState;
-	functions.MapRenderbuffer = _RenderBufferMap;
-	functions.Flush = _Flush;
-
-	// create core context
-	// We inherit gl_context to this class
-	_mesa_initialize_context(this, API_OPENGL_COMPAT, fVisual, NULL,
-		&functions);
-
-	/* Initialize the software rasterizer and helper modules. */
-	_swrast_CreateContext(this);
-	_vbo_CreateContext(this);
-	_tnl_CreateContext(this);
-	_swsetup_CreateContext(this);
-	_swsetup_Wakeup(this);
-
-	// Use default TCL pipeline
-	TNL_CONTEXT(this)->Driver.RunPipeline = _tnl_run_pipeline;
-
-	_mesa_meta_init(this);
-	_mesa_enable_sw_extensions(this);
-
-	_mesa_compute_version(this);
-
-	_mesa_initialize_dispatch_tables(this);
-	_mesa_initialize_vbo_vtxfmt(this);
-
-	// create core framebuffer
-	fFrameBuffer = _mesa_create_framebuffer(fVisual);
-	if (fFrameBuffer == NULL) {
-		ERROR("%s: Unable to calloc GL FrameBuffer!\n", __func__);
-		_mesa_destroy_visual(fVisual);
-		return;
-	}
-
-	// Setup front render buffer
-	fFrontRenderBuffer = _NewRenderBuffer(true);
-	if (fFrontRenderBuffer == NULL) {
-		ERROR("%s: FrontRenderBuffer is requested but unallocated!\n",
-			__func__);
-		_mesa_destroy_visual(fVisual);
-		free(fFrameBuffer);
-		return;
-	}
-	_mesa_add_renderbuffer(fFrameBuffer, BUFFER_FRONT_LEFT,
-		&fFrontRenderBuffer->Base);
-
-	// Setup back render buffer (if requested)
-	if (fVisual->doubleBufferMode) {
-		fBackRenderBuffer = _NewRenderBuffer(false);
-		if (fBackRenderBuffer == NULL) {
-			ERROR("%s: BackRenderBuffer is requested but unallocated!\n",
-				__func__);
-			_mesa_destroy_visual(fVisual);
-			free(fFrameBuffer);
-			return;
-		}
-		_mesa_add_renderbuffer(fFrameBuffer, BUFFER_BACK_LEFT,
-			&fBackRenderBuffer->Base);
-	}
-
-	_swrast_add_soft_renderbuffers(fFrameBuffer, GL_FALSE,
-		fVisual->haveDepthBuffer, fVisual->haveStencilBuffer,
-		fVisual->haveAccumBuffer, alphaFlag, GL_FALSE);
-
-	BRect bounds = view->Bounds();
-	fWidth = (GLint)bounds.Width();
-	fHeight = (GLint)bounds.Height();
-
-	// some stupid applications (Quake2) don't even think about calling LockGL()
-	// before using glGetString and its glGet*() friends...
-	// so make sure there is at least a valid context.
-
-	if (!_mesa_get_current_context()) {
-		LockGL();
-		// not needed, we don't have a looper yet: UnlockLooper();
-	}
-}
-
-
-MesaSoftwareRast::~MesaSoftwareRast()
-{
-	CALLED();
-	_swsetup_DestroyContext(this);
-	_swrast_DestroyContext(this);
-	_tnl_DestroyContext(this);
-	_vbo_DestroyContext(this);
-	_mesa_destroy_visual(fVisual);
-	_mesa_destroy_framebuffer(fFrameBuffer);
-	_mesa_destroy_context(this);
-
-	free(fInfo);
-	free(fFrameBuffer);
-
-	delete fBitmap;
-}
-
-
-void
-MesaSoftwareRast::LockGL()
-{
-	CALLED();
-	BGLRenderer::LockGL();
-
-	_mesa_make_current(this, fFrameBuffer, fFrameBuffer);
-
-	color_space colorSpace = BScreen(GLView()->Window()).ColorSpace();
-
-	GLuint width = fWidth;
-	GLuint height = fHeight;
-
-	BAutolock lock(fInfoLocker);
-	if (fDirectModeEnabled && fInfo != NULL) {
-		width = fInfo->window_bounds.right
-			- fInfo->window_bounds.left + 1;
-		height = fInfo->window_bounds.bottom
-			- fInfo->window_bounds.top + 1;
-	}
-
-	if (fColorSpace != colorSpace) {
-		fColorSpace = colorSpace;
-		_SetupRenderBuffer(&fFrontRenderBuffer->Base, fColorSpace);
-		if (fVisual->doubleBufferMode)
-			_SetupRenderBuffer(&fBackRenderBuffer->Base, fColorSpace);
-	}
-
-	_CheckResize(width, height);
-}
-
-
-void
-MesaSoftwareRast::UnlockGL()
-{
-	CALLED();
-	_mesa_make_current(this, NULL, NULL);
-	BGLRenderer::UnlockGL();
-}
-
-
-void
-MesaSoftwareRast::SwapBuffers(bool VSync)
-{
-	CALLED();
-
-	if (!fBitmap)
-		return;
-
-	if (fVisual->doubleBufferMode)
-		_mesa_notifySwapBuffers(this);
-
-	if (!fDirectModeEnabled || fInfo == NULL) {
-		if (GLView()->LockLooperWithTimeout(1000) == B_OK) {
-			GLView()->DrawBitmap(fBitmap, B_ORIGIN);
-			GLView()->UnlockLooper();
-		}
-	} else {
-		// TODO: Here the BGLView needs to be drawlocked.
-		_CopyToDirect();
-	}
-
-	if (VSync) {
-		BScreen screen(GLView()->Window());
-		screen.WaitForRetrace();
-	}
-}
-
-
-void
-MesaSoftwareRast::Draw(BRect updateRect)
-{
-	CALLED();
-	if (fBitmap && (!fDirectModeEnabled || (fInfo == NULL)))
-		GLView()->DrawBitmap(fBitmap, updateRect, updateRect);
-}
-
-
-status_t
-MesaSoftwareRast::CopyPixelsOut(BPoint location, BBitmap* bitmap)
-{
-	CALLED();
-	color_space scs = fBitmap->ColorSpace();
-	color_space dcs = bitmap->ColorSpace();
-
-	if (scs != dcs && (scs != B_RGBA32 || dcs != B_RGB32)) {
-		fprintf(stderr, "CopyPixelsOut(): incompatible color space: %s != %s\n",
-			color_space_name(scs),
-			color_space_name(dcs));
-		return B_BAD_TYPE;
-	}
-
-	BRect sr = fBitmap->Bounds();
-	BRect dr = bitmap->Bounds();
-
-	sr = sr & dr.OffsetBySelf(location);
-	dr = sr.OffsetByCopy(-location.x, -location.y);
-
-	uint8* ps = (uint8*)fBitmap->Bits();
-	uint8* pd = (uint8*)bitmap->Bits();
-	uint32* s;
-	uint32* d;
-	uint32 y;
-	for (y = (uint32)sr.top; y <= (uint32)sr.bottom; y++) {
-		s = (uint32*)(ps + y * fBitmap->BytesPerRow());
-		s += (uint32)sr.left;
-
-		d = (uint32*)(pd + (y + (uint32)(dr.top - sr.top))
-			* bitmap->BytesPerRow());
-		d += (uint32)dr.left;
-
-		memcpy(d, s, dr.IntegerWidth() * 4);
-	}
-	return B_OK;
-}
-
-
-status_t
-MesaSoftwareRast::CopyPixelsIn(BBitmap* bitmap, BPoint location)
-{
-	CALLED();
-	color_space scs = bitmap->ColorSpace();
-	color_space dcs = fBitmap->ColorSpace();
-
-	if (scs != dcs && (dcs != B_RGBA32 || scs != B_RGB32)) {
-		fprintf(stderr, "CopyPixelsIn(): incompatible color space: %s != %s\n",
-			color_space_name(scs),
-			color_space_name(dcs));
-		return B_BAD_TYPE;
-	}
-
-	BRect sr = bitmap->Bounds();
-	BRect dr = fBitmap->Bounds();
-
-	sr = sr & dr.OffsetBySelf(location);
-	dr = sr.OffsetByCopy(-location.x, -location.y);
-
-	uint8* ps = (uint8*)bitmap->Bits();
-	uint8* pd = (uint8*)fBitmap->Bits();
-	uint32* s;
-	uint32* d;
-	uint32 y;
-	for (y = (uint32)sr.top; y <= (uint32)sr.bottom; y++) {
-		s = (uint32*)(ps + y * bitmap->BytesPerRow());
-		s += (uint32)sr.left;
-
-		d = (uint32*)(pd + (y + (uint32)(dr.top - sr.top))
-			* fBitmap->BytesPerRow());
-		d += (uint32)dr.left;
-
-		memcpy(d, s, dr.IntegerWidth() * 4);
-	}
-	return B_OK;
-}
-
-
-void
-MesaSoftwareRast::EnableDirectMode(bool enabled)
-{
-	fDirectModeEnabled = enabled;
-}
-
-
-void
-MesaSoftwareRast::DirectConnected(direct_buffer_info* info)
-{
-	// TODO: I'm not sure we need to do this: BGLView already
-	// keeps a local copy of the direct_buffer_info passed by
-	// BDirectWindow::DirectConnected().
-	BAutolock lock(fInfoLocker);
-	if (info) {
-		if (!fInfo) {
-			fInfo = (direct_buffer_info*)malloc(DIRECT_BUFFER_INFO_AREA_SIZE);
-			if (!fInfo)
-				return;
-		}
-		memcpy(fInfo, info, DIRECT_BUFFER_INFO_AREA_SIZE);
-	} else if (fInfo) {
-		free(fInfo);
-		fInfo = NULL;
-	}
-}
-
-
-void
-MesaSoftwareRast::FrameResized(float width, float height)
-{
-	BAutolock lock(fInfoLocker);
-	_CheckResize((GLuint)width, (GLuint)height);
-}
-
-
-void
-MesaSoftwareRast::_CheckResize(GLuint newWidth, GLuint newHeight)
-{
-	CALLED();
-
-	if (fBitmap && newWidth == fWidth
-		&& newHeight == fHeight) {
-		return;
-	}
-
-	_mesa_resize_framebuffer(this, fFrameBuffer, newWidth, newHeight);
-	fHeight = newHeight;
-	fWidth = newWidth;
-
-	_AllocateBitmap();
-}
-
-
-void
-MesaSoftwareRast::_AllocateBitmap()
-{
-	CALLED();
-
-	// allocate new size of back buffer bitmap
-	delete fBitmap;
-	fBitmap = NULL;
-
-	if (fWidth < 1 || fHeight < 1) {
-		TRACE("%s: Cannot allocate bitmap < 1x1!\n", __func__);
-		return;
-	}
-
-	BRect rect(0.0, 0.0, fWidth - 1, fHeight - 1);
-	fBitmap = new BBitmap(rect, fColorSpace);
-
-	#if 0
-	// Used for platform optimized drawing
-	for (uint i = 0; i < fHeight; i++) {
-		fRowAddr[fHeight - i - 1] = (GLvoid *)((GLubyte *)fBitmap->Bits()
-			+ i * fBitmap->BytesPerRow());
-	}
-	#endif
-
-	fFrameBuffer->Width = fWidth;
-	fFrameBuffer->Height = fHeight;
-	TRACE("%s: Bitmap Size: %" B_PRIu32 "\n", __func__, fBitmap->BitsLength());
-
-	fFrontRenderBuffer->Buffer = (GLubyte*)fBitmap->Bits();
-}
-
-
-// #pragma mark - static
-
-
-const GLubyte*
-MesaSoftwareRast::_GetString(gl_context* ctx, GLenum name)
-{
-	switch (name) {
-		case GL_VENDOR:
-			return (const GLubyte*) "Mesa Project";
-		case GL_RENDERER:
-			return (const GLubyte*) "Software Rasterizer";
-		default:
-			// Let core library handle all other cases
-			return NULL;
-	}
-}
-
-
-void
-MesaSoftwareRast::_UpdateState(gl_context* ctx, GLuint new_state)
-{
-	if (!ctx)
-		return;
-
-	CALLED();
-	_swrast_InvalidateState(ctx, new_state);
-	_swsetup_InvalidateState(ctx, new_state);
-	_vbo_InvalidateState(ctx, new_state);
-	_tnl_InvalidateState(ctx, new_state);
-}
-
-
-GLboolean
-MesaSoftwareRast::_RenderBufferStorage(gl_context* ctx,
-	struct gl_renderbuffer* render, GLenum internalFormat,
-	GLuint width, GLuint height)
-{
-	CALLED();
-
-	render->Width = width;
-	render->Height = height;
-
-	struct swrast_renderbuffer *swRenderBuffer = swrast_renderbuffer(render);
-
-	swRenderBuffer->RowStride = width * _mesa_get_format_bytes(render->Format);
-
-	return GL_TRUE;
-}
-
-
-GLboolean
-MesaSoftwareRast::_RenderBufferStorageMalloc(gl_context* ctx,
-	struct gl_renderbuffer* render, GLenum internalFormat,
-	GLuint width, GLuint height)
-{
-	CALLED();
-
-	render->Width = width;
-	render->Height = height;
-
-	struct swrast_renderbuffer *swRenderBuffer = swrast_renderbuffer(render);
-
-	if (swRenderBuffer != NULL) {
-		free(swRenderBuffer->Buffer);
-		swRenderBuffer->RowStride
-			= width * _mesa_get_format_bytes(render->Format);
-
-		uint32 size = swRenderBuffer->RowStride * height;
-		TRACE("%s: Allocate %" B_PRIu32 " bytes for RenderBuffer\n",
-			__func__, size);
-		swRenderBuffer->Buffer = (GLubyte*)malloc(size);
-		if (!swRenderBuffer->Buffer) {
-			ERROR("%s: Memory allocation failure!\n", __func__);
-			return GL_FALSE;
-		}
-	} else {
-		ERROR("%s: Couldn't obtain software renderbuffer!\n",
-			__func__);
-		return GL_FALSE;
-	}
-
-	return GL_TRUE;
-}
-
-
-void
-MesaSoftwareRast::_Flush(gl_context* ctx)
-{
-	CALLED();
-	MesaSoftwareRast* driverContext = static_cast<MesaSoftwareRast*>(ctx);
-
-	//MesaSoftwareRast* driverContext = (MesaSoftwareRast*)ctx->DriverCtx;
-	if ((driverContext->fOptions & BGL_DOUBLE) == 0) {
-		// TODO: SwapBuffers() can call _CopyToDirect(), which should
-		// be always called with with the BGLView drawlocked.
-		// This is not always the case if called from here.
-		driverContext->SwapBuffers();
-	}
-}
-
-
-struct swrast_renderbuffer*
-MesaSoftwareRast::_NewRenderBuffer(bool front)
-{
-	CALLED();
-	struct swrast_renderbuffer *swRenderBuffer
-		= (struct swrast_renderbuffer*)calloc(1, sizeof *swRenderBuffer);
-
-	if (!swRenderBuffer) {
-		ERROR("%s: Failed calloc RenderBuffer\n", __func__);
-		return NULL;
-	}
-
-	_mesa_init_renderbuffer(&swRenderBuffer->Base, 0);
-
-	swRenderBuffer->Base.ClassID = HAIKU_SWRAST_RENDERBUFFER_CLASS;
-	swRenderBuffer->Base.RefCount = 1;
-	swRenderBuffer->Base.Delete = _RenderBufferDelete;
-
-	if (!front)
-		swRenderBuffer->Base.AllocStorage = _RenderBufferStorageMalloc;
-	else
-		swRenderBuffer->Base.AllocStorage = _RenderBufferStorage;
-
-	if (_SetupRenderBuffer(&swRenderBuffer->Base, fColorSpace) != B_OK) {
-		free(swRenderBuffer);
-		return NULL;
-	}
-
-	return swRenderBuffer;
-}
-
-
-status_t
-MesaSoftwareRast::_SetupRenderBuffer(struct gl_renderbuffer* rb,
-	color_space colorSpace)
-{
-	CALLED();
-
-	rb->InternalFormat = GL_RGBA;
-
-	switch (colorSpace) {
-		case B_RGBA32:
-			rb->_BaseFormat = GL_RGBA;
-			rb->Format = MESA_FORMAT_B8G8R8A8_UNORM;
-			break;
-		case B_RGB32:
-			rb->_BaseFormat = GL_RGB;
-			rb->Format = MESA_FORMAT_B8G8R8X8_UNORM;
-			break;
-		case B_RGB24:
-			rb->_BaseFormat = GL_RGB;
-			rb->Format = MESA_FORMAT_BGR_UNORM8;
-			break;
-		case B_RGB16:
-			rb->_BaseFormat = GL_RGB;
-			rb->Format = MESA_FORMAT_B5G6R5_UNORM;
-			break;
-		case B_RGB15:
-			rb->_BaseFormat = GL_RGB;
-			rb->Format = MESA_FORMAT_B5G5R5A1_UNORM;
-			break;
-		default:
-			fprintf(stderr, "Unsupported screen color space %s\n",
-				color_space_name(fColorSpace));
-			debugger("Unsupported OpenGL color space");
-			return B_ERROR;
-	}
-	return B_OK;
-}
-
-
-/*!	Y inverted Map RenderBuffer function
-	We use a BBitmap for storage which has Y inverted.
-	If the Mesa provided Map function ever allows external
-	control of this we can omit this function.
-*/
-void
-MesaSoftwareRast::_RenderBufferMap(gl_context *ctx,
-	struct gl_renderbuffer *rb, GLuint x, GLuint y, GLuint w, GLuint h,
-	GLbitfield mode, GLubyte **mapOut, GLint *rowStrideOut)
-{
-	if (rb->ClassID == HAIKU_SWRAST_RENDERBUFFER_CLASS) {
-		struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
-		const GLuint bpp = _mesa_get_format_bytes(rb->Format);
-		GLint rowStride = rb->Width * bpp; // in Bytes
-
-		y = rb->Height - y - 1;
-
-		*rowStrideOut = -rowStride;
-		*mapOut = (GLubyte *) srb->Buffer + y * rowStride + x * bpp;
-	} else {
-		_swrast_map_soft_renderbuffer(ctx, rb, x, y, w, h, mode,
-			mapOut, rowStrideOut);
-	}
-}
-
-
-void
-MesaSoftwareRast::_RenderBufferDelete(struct gl_context *ctx,
-	struct gl_renderbuffer* rb)
-{
-	CALLED();
-	if (rb != NULL) {
-		struct swrast_renderbuffer *swRenderBuffer
-			= swrast_renderbuffer(rb);
-		if (swRenderBuffer != NULL)
-			free(swRenderBuffer->Buffer);
-	}
-	free(rb);
-}
-
-
-void
-MesaSoftwareRast::_CopyToDirect()
-{
-	BAutolock lock(fInfoLocker);
-
-	// check the bitmap size still matches the size
-	if (fInfo->window_bounds.bottom - fInfo->window_bounds.top
-		!= fBitmap->Bounds().IntegerHeight()
-		|| fInfo->window_bounds.right - fInfo->window_bounds.left
-			!= fBitmap->Bounds().IntegerWidth())
-		return;
-
-	uint8 bytesPerPixel = fInfo->bits_per_pixel / 8;
-	uint32 bytesPerRow = fBitmap->BytesPerRow();
-	for (uint32 i = 0; i < fInfo->clip_list_count; i++) {
-		clipping_rect *clip = &fInfo->clip_list[i];
-		int32 height = clip->bottom - clip->top + 1;
-		int32 bytesWidth
-			= (clip->right - clip->left + 1) * bytesPerPixel;
-		uint8* p = (uint8*)fInfo->bits + clip->top
-			* fInfo->bytes_per_row + clip->left * bytesPerPixel;
-		uint8* b = (uint8*)fBitmap->Bits()
-			+ (clip->top - fInfo->window_bounds.top) * bytesPerRow
-			+ (clip->left - fInfo->window_bounds.left)
-				* bytesPerPixel;
-
-		for (int y = 0; y < height; y++) {
-			memcpy(p, b, bytesWidth);
-			p += fInfo->bytes_per_row;
-			b += bytesPerRow;
-		}
-	}
-}
diff --git a/src/mesa/drivers/haiku/swrast/SoftwareRast.h b/src/mesa/drivers/haiku/swrast/SoftwareRast.h
deleted file mode 100644
index 8f0f018..0000000
--- a/src/mesa/drivers/haiku/swrast/SoftwareRast.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/*
- * Copyright 2006-2012, Haiku, Inc. All rights reserved.
- * Distributed under the terms of the MIT License.
- *
- * Authors:
- *		Jérôme Duval, korli at users.berlios.de
- * 		Philippe Houdoin, philippe.houdoin at free.fr
- *		Artur Wyszynski, harakash at gmail.com
- */
-#ifndef MESASOFTWARERENDERER_H
-#define MESASOFTWARERENDERER_H
-
-
-#define HAIKU_SWRAST_RENDERBUFFER_CLASS 0x737752 // swR
-
-
-#include "GLRenderer.h"
-
-extern "C" {
-#include "context.h"
-#include "main/version.h"
-#include "swrast/s_chan.h"
-#include "swrast/s_context.h"
-}
-
-
-class MesaSoftwareRast : public BGLRenderer, public gl_context {
-public:
-							MesaSoftwareRast(BGLView* view,
-								ulong bgl_options,
-								BGLDispatcher* dispatcher);
-	virtual					~MesaSoftwareRast();
-
-	virtual	void			LockGL();
-	virtual	void 			UnlockGL();
-
-	virtual	void 			SwapBuffers(bool VSync = false);
-	virtual	void			Draw(BRect updateRect);
-	virtual	status_t		CopyPixelsOut(BPoint source, BBitmap* dest);
-	virtual	status_t		CopyPixelsIn(BBitmap* source, BPoint dest);
-	virtual void			FrameResized(float width, float height);
-
-	virtual	void			EnableDirectMode(bool enabled);
-	virtual	void			DirectConnected(direct_buffer_info* info);
-
-private:
-	static	const GLubyte*	_GetString(gl_context* ctx, GLenum name);
-			void			_CheckResize(GLuint newWidth, GLuint newHeight);
-	static	void			_UpdateState(gl_context* ctx, GLuint newState);
-	static	void			_Flush(gl_context *ctx);
-
-	struct	swrast_renderbuffer* _NewRenderBuffer(bool front);
-			status_t		_SetupRenderBuffer(struct gl_renderbuffer* rb,
-								color_space colorSpace);
-
-/* Mesa callbacks */
-	static	void			_RenderBufferDelete(struct gl_context *ctx,
-								struct gl_renderbuffer* rb);
-	static	GLboolean		_RenderBufferStorage(gl_context* ctx,
-								struct gl_renderbuffer* render,
-								GLenum internalFormat,
-								GLuint width, GLuint height);
-	static	GLboolean		_RenderBufferStorageMalloc(gl_context* ctx,
-								struct gl_renderbuffer* render,
-								GLenum internalFormat,
-								GLuint width, GLuint height);
-	static	void			_RenderBufferMap(gl_context *ctx,
-								struct gl_renderbuffer *rb,
-								GLuint x, GLuint y, GLuint w, GLuint h,
-								GLbitfield mode, GLubyte **mapOut,
-								GLint *rowStrideOut);
-
-			void			_AllocateBitmap();
-			void			_CopyToDirect();
-
-			BBitmap*		fBitmap;
-			bool			fDirectModeEnabled;
-			direct_buffer_info* fInfo;
-			BLocker			fInfoLocker;
-			ulong			fOptions;
-
-			gl_config*		fVisual;
-
-			struct gl_framebuffer* fFrameBuffer;
-			struct swrast_renderbuffer* fFrontRenderBuffer;
-			struct swrast_renderbuffer* fBackRenderBuffer;
-
-			GLuint			fWidth;
-			GLuint			fHeight;
-			color_space		fColorSpace;
-
-			void*			fRowAddr[SWRAST_MAX_HEIGHT];
-};
-
-#endif	// MESASOFTWARERENDERER_H
diff --git a/src/mesa/drivers/haiku/swrast/SoftwareRast.rdef b/src/mesa/drivers/haiku/swrast/SoftwareRast.rdef
deleted file mode 100644
index cb60332..0000000
--- a/src/mesa/drivers/haiku/swrast/SoftwareRast.rdef
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright 2012, Haiku, Inc. All rights reserved.
- * Distributed under the terms of the MIT License.
- */
-
-resource app_signature "application/x-vnd.Haiku-swrast";
-
-resource app_version {
-    major  = 9,
-    middle = 0,
-    minor  = 0,
-    variety = 0,
-    internal = 0,
-    short_info = "Software Rasterizer",
-    long_info = "Haiku Mesa Software GL Rasterizer"
-};
-
-resource vector_icon {
-	$"6E6369660A0200140294A9FF18020014028DFFFF97058C0500020006023B10B7"
-	$"37F036BA1A993D466848C719BEBE2000919292FFD5D5D5020016023900000000"
-	$"000000003EE0004AE00048E0005EF884C702000203392E8D383001BAD97F3C12"
-	$"8B4786BD48B8AD0D97BBFFFF7B4168DBE9FF4168DB97020002023A0C1238D099"
-	$"BE44203F4BD14B38844678240DF56A7D9FE1EA064CC704016B0500090A044024"
-	$"2438404C5C380A044028243C40505C3C0A042438243B5C3C5C380608BFBE4D59"
-	$"4D59515957575659585560406044603C5E3A5C3CCB4FBFBA5E3ECA9DC11F564B"
-	$"584A544C504C0606AF0F2F3D2F3D393D4034BF593542324130432F42364432C0"
-	$"3FBC5A2F48354A2F480608AE9A22303EB5BD3AB42542B755422E412F3C29322D"
-	$"32223C0204263726372538263F253E263F304430443143303C313D303C02043D"
-	$"423D423C433D4A3C493D4A495049504A4F49474A484947060DAEAAAE014E445A"
-	$"3456365E325E3D5D3F5A3A5542544E4D573A4E364439463342324A2242310A0A"
-	$"0002020102403CA00C88888C8CC1401673C40D6544F2950A01010002403CA000"
-	$"0000000000401673C40D65446CF80A08020304023EC16A0000000000003EC16A"
-	$"45DD1844C6550A030105123EC16A0000000000003EC16A45DD1844C655011784"
-	$"22040A040105023EC16A0000000000003EC16A45DD1844C6550A030108123EC1"
-	$"6A0000000000003EC16A45DD1844C65501178422040A0503080706023EC16A00"
-	$"00000000003EC16A45DD1844C6550A030206071A3EC16A0000000000003EC16A"
-	$"45DD1844C65510FF0215810004178222040A060106023EC16A0000000000003E"
-	$"C16A45DD1844C6550A070107023EC16A0000000000003EC16A45DD1844C655"
-};
-- 
1.7.1



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