[Mesa-dev] [PATCH] st/mesa: don't leak glsl_to_tgsi object on link failure
Kenneth Graunke
kenneth at whitecape.org
Sun May 17 14:37:19 PDT 2015
On Sunday, May 17, 2015 05:32:24 PM Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 74c1932..0c582f5 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -5736,6 +5736,7 @@ get_mesa_program(struct gl_context *ctx,
> */
> _mesa_associate_uniform_storage(ctx, shader_program, prog->Parameters);
> if (!shader_program->LinkStatus) {
> + free_glsl_to_tgsi_visitor(v);
> return NULL;
> }
>
>
Huh, seems odd that st_program holds on to the visitor itself, rather
than some data structure produced by it. But I guess it works...
This is clearly right, at any rate.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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