[Mesa-dev] [RFC 09/10] i965/surface_formats: add support for 2D ASTC surface formats
Matt Turner
mattst88 at gmail.com
Tue May 19 19:15:38 PDT 2015
On Tue, May 19, 2015 at 5:48 PM, Nanley Chery <nanleychery at gmail.com> wrote:
> From: Nanley Chery <nanley.g.chery at intel.com>
>
> Intel surface formats default to LDR unless there is hardware
> support for HDR and the texture is able to be processed in HDR mode.
>
> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_defines.h | 36 +++++++++++++
> src/mesa/drivers/dri/i965/brw_surface_formats.c | 67 ++++++++++++++++++++++++-
> 2 files changed, 101 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
> index dedc381..6d5ec02 100644
> --- a/src/mesa/drivers/dri/i965/brw_defines.h
> +++ b/src/mesa/drivers/dri/i965/brw_defines.h
> @@ -266,6 +266,7 @@
>
> /* Surface state DW0 */
> #define GEN8_SURFACE_IS_ARRAY (1 << 28)
> +
Unnecessary whitespace change?
> #define GEN8_SURFACE_VALIGN_4 (1 << 16)
> #define GEN8_SURFACE_VALIGN_8 (2 << 16)
> #define GEN8_SURFACE_VALIGN_16 (3 << 16)
> @@ -504,6 +505,40 @@
> #define BRW_SURFACEFORMAT_R8G8B8_UINT 0x1C8
> #define BRW_SURFACEFORMAT_R8G8B8_SINT 0x1C9
> #define BRW_SURFACEFORMAT_RAW 0x1FF
> +
> +#define GEN9_SURFACE_ASTC_HDR_FORMAT_BIT 0x100
> +#define GEN9_SURFACE_ASTC_ENABLE 0x200
> +
> +/* The following formats have GEN9_SURFACE_ASTC_ENABLE built in: */
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_U8sRGB 0x200
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_U8sRGB 0x208
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_U8sRGB 0x209
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_U8sRGB 0x211
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_U8sRGB 0x212
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_U8sRGB 0x221
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_U8sRGB 0x222
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_U8sRGB 0x224
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_U8sRGB 0x231
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_U8sRGB 0x232
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_U8sRGB 0x234
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_U8sRGB 0x236
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_U8sRGB 0x23E
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_U8sRGB 0x23F
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_4x4_FLT16 0x240
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_5x4_FLT16 0x248
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_5x5_FLT16 0x249
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_6x5_FLT16 0x251
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_6x6_FLT16 0x252
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x5_FLT16 0x261
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x6_FLT16 0x262
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_8x8_FLT16 0x264
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x5_FLT16 0x271
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x6_FLT16 0x272
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x8_FLT16 0x274
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_10x10_FLT16 0x276
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_12x10_FLT16 0x27E
> +#define BRW_SURFACEFORMAT_ASTC_LDR_2D_12x12_FLT16 0x27F
> +
> #define BRW_SURFACE_FORMAT_SHIFT 18
> #define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
>
> @@ -519,6 +554,7 @@
> #define BRW_SURFACE_BUFFER 4
> #define BRW_SURFACE_NULL 7
>
> +
Extra newline
> #define GEN7_SURFACE_IS_ARRAY (1 << 28)
> #define GEN7_SURFACE_VALIGN_2 (0 << 16)
> #define GEN7_SURFACE_VALIGN_4 (1 << 16)
More information about the mesa-dev
mailing list