[Mesa-dev] [PATCH 4/6] i965: Implement interface to edit binding table entries

Abdiel Janulgue abdiel.janulgue at linux.intel.com
Wed May 20 08:46:23 PDT 2015


Unlike normal software binding tables where the driver has to manually
generate and fill a binding table array which are then uploaded to the
hardware, the resource streamer instead presents the driver with an option
to fill out slots for individual binding table indices. The hardware
accumulates the state for these combined edits which it then automatically
flushes to a binding table pool when the binding table pointer state
command is invoked.

v2: Clarify binding table edit bit aligment. (Topi)

Signed-off-by: Abdiel Janulgue <abdiel.janulgue at linux.intel.com>
---
 src/mesa/drivers/dri/i965/brw_binding_tables.c | 47 ++++++++++++++++++++++++++
 src/mesa/drivers/dri/i965/brw_state.h          |  9 +++++
 2 files changed, 56 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_binding_tables.c b/src/mesa/drivers/dri/i965/brw_binding_tables.c
index ab9b533..abcc3dd 100644
--- a/src/mesa/drivers/dri/i965/brw_binding_tables.c
+++ b/src/mesa/drivers/dri/i965/brw_binding_tables.c
@@ -61,6 +61,12 @@
  */
 static const uint32_t hw_bt_start_offset = 256 * sizeof(uint16_t);
 
+static const GLuint stage_to_bt_edit[MESA_SHADER_FRAGMENT + 1] = {
+   _3DSTATE_BINDING_TABLE_EDIT_VS,
+   _3DSTATE_BINDING_TABLE_EDIT_GS,
+   _3DSTATE_BINDING_TABLE_EDIT_PS,
+};
+
 /**
  * Upload a shader stage's binding table as indirect state.
  *
@@ -191,6 +197,47 @@ const struct brw_tracked_state brw_gs_binding_table = {
  * Hardware-generated binding tables for the resource streamer
  */
 void
+gen7_update_binding_table(struct brw_context *brw,
+                          gl_shader_stage stage,
+                          uint32_t index,
+                          uint32_t surf_offset)
+{
+   assert(stage <= MESA_SHADER_FRAGMENT);
+
+   uint32_t dw2 = SET_FIELD(index, BRW_BINDING_TABLE_INDEX) |
+      (surf_offset >> HSW_SURFACE_STATE_EDIT_SHIFT);
+
+   BEGIN_BATCH(3);
+   OUT_BATCH(stage_to_bt_edit[stage] << 16 | (3 - 2));
+   OUT_BATCH(BRW_BINDING_TABLE_EDIT_TARGET_ALL);
+   OUT_BATCH(dw2);
+   ADVANCE_BATCH();
+}
+
+/**
+ * Hardware-generated binding tables for the resource streamer
+ */
+void
+gen7_update_binding_table_from_array(struct brw_context *brw,
+                                     gl_shader_stage stage,
+                                     const uint32_t* binding_table,
+                                     int size)
+{
+   uint32_t dw2 = 0;
+   assert(stage <= MESA_SHADER_FRAGMENT);
+
+   BEGIN_BATCH(size + 2);
+   OUT_BATCH(stage_to_bt_edit[stage] << 16 | size);
+   OUT_BATCH(BRW_BINDING_TABLE_EDIT_TARGET_ALL);
+   for (int i = 0; i < size; i++) {
+      dw2 = SET_FIELD(i, BRW_BINDING_TABLE_INDEX) |
+         (binding_table[i] >> HSW_SURFACE_STATE_EDIT_SHIFT);
+      OUT_BATCH(dw2);
+   }
+   ADVANCE_BATCH();
+}
+
+void
 gen7_disable_hw_binding_tables(struct brw_context *brw)
 {
    BEGIN_BATCH(3);
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 622ce3f..51983f2 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -374,6 +374,15 @@ gen7_upload_constant_state(struct brw_context *brw,
                            bool active, unsigned opcode);
 
 void gen7_rs_control(struct brw_context *brw, int enable);
+
+void gen7_update_binding_table(struct brw_context *brw,
+                               gl_shader_stage stage,
+                               uint32_t index,
+                               uint32_t surf_offset);
+void gen7_update_binding_table_from_array(struct brw_context *brw,
+                                          gl_shader_stage stage,
+                                          const uint32_t* binding_table,
+                                          int size);
 void gen7_enable_hw_binding_tables(struct brw_context *brw);
 void gen7_disable_hw_binding_tables(struct brw_context *brw);
 void gen7_reset_rs_pool_offsets(struct brw_context *brw);
-- 
1.9.1



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