[Mesa-dev] [PATCH 13/15 v2] mesa: Use the profile instead of an extension bit to validate GL_TEXTURE_CUBE_MAP
Ian Romanick
idr at freedesktop.org
Wed May 20 18:14:02 PDT 2015
From: Ian Romanick <ian.d.romanick at intel.com>
The extension on which this depends will always be enabled in core
profile, and the extension bit is about to be removed.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: "10.6" <mesa-stable at lists.freedesktop.org>
Cc: Fredrik Höglund <fredrik at kde.org>
---
src/mesa/main/fbobject.c | 13 ++++++++++---
1 file changed, 10 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 5b8c52a..c5a7026 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2707,6 +2707,10 @@ check_texture_target(struct gl_context *ctx, GLenum target,
/* We're being called by glFramebufferTextureLayer().
* The only legal texture types for that function are 3D,
* cube-map, and 1D/2D/cube-map array textures.
+ *
+ * We don't need to check for GL_ARB_texture_cube_map_array because the
+ * application wouldn't have been able to create a texture with a
+ * GL_TEXTURE_CUBE_MAP_ARRAY target if the extension were not enabled.
*/
switch (target) {
case GL_TEXTURE_3D:
@@ -2716,10 +2720,13 @@ check_texture_target(struct gl_context *ctx, GLenum target,
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
return true;
case GL_TEXTURE_CUBE_MAP:
- /* This target is valid in TextureLayer when ARB_direct_state_access
- * or OpenGL 4.5 is supported.
+ /* We don't need to check the extension (GL_ARB_direct_state_access) or
+ * GL version (4.5) for GL_TEXTURE_CUBE_MAP because DSA is always
+ * enabled in core profile. This can be called from
+ * _mesa_FramebufferTextureLayer in compatibility profile (OpenGL 3.0),
+ * so we do have to check the profile.
*/
- return ctx->Extensions.ARB_direct_state_access;
+ return ctx->API == API_OPENGL_CORE;
}
_mesa_error(ctx, GL_INVALID_OPERATION,
--
2.1.0
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