[Mesa-dev] [PATCH v2 13/14] i965/fs/nir: enable the dead control flow optimization
Connor Abbott
cwabbott0 at gmail.com
Thu May 21 09:41:08 PDT 2015
Doesn't do anything on the public shader-db.
Signed-off-by: Connor Abbott <cwabbott0 at gmail.com>
---
src/glsl/Makefile.sources | 1 +
src/mesa/drivers/dri/i965/brw_nir.c | 2 ++
2 files changed, 3 insertions(+)
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index d784a81..7bdd895 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -50,6 +50,7 @@ NIR_FILES = \
nir/nir_opt_copy_propagate.c \
nir/nir_opt_cse.c \
nir/nir_opt_dce.c \
+ nir/nir_opt_dead_cf.c \
nir/nir_opt_gcm.c \
nir/nir_opt_global_to_local.c \
nir/nir_opt_peephole_ffma.c \
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index de4d7aa..4001190 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -52,6 +52,8 @@ nir_optimize(nir_shader *nir)
nir_validate_shader(nir);
progress |= nir_opt_constant_folding(nir);
nir_validate_shader(nir);
+ progress |= nir_opt_dead_cf(nir);
+ nir_validate_shader(nir);
progress |= nir_opt_remove_phis(nir);
nir_validate_shader(nir);
} while (progress);
--
2.1.0
More information about the mesa-dev
mailing list