[Mesa-dev] [PATCH 02/11] mesa/main: add support for GL_ARB_cull_distance
Tobias Klausmann
tobias.johannes.klausmann at mni.thm.de
Sun May 24 10:58:00 PDT 2015
Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de>
---
src/mesa/main/extensions.c | 1 +
src/mesa/main/get.c | 26 ++++++++++++++++++++++++++
src/mesa/main/get_hash_params.py | 4 ++++
src/mesa/main/mtypes.h | 22 +++++++++++++---------
src/mesa/main/shaderapi.c | 4 ++--
src/mesa/main/tests/enum_strings.cpp | 2 ++
6 files changed, 48 insertions(+), 11 deletions(-)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index c82416a..2145502 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -99,6 +99,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 },
{ "GL_ARB_copy_image", o(ARB_copy_image), GL, 2012 },
{ "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
+ { "GL_ARB_cull_distance", o(ARB_cull_distance), GL, 2014 },
{ "GL_ARB_debug_output", o(dummy_true), GL, 2009 },
{ "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
{ "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 8a6c81a..1dcfcc9 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -143,6 +143,8 @@ enum value_extra {
EXTRA_VALID_DRAW_BUFFER,
EXTRA_VALID_TEXTURE_UNIT,
EXTRA_VALID_CLIP_DISTANCE,
+ EXTRA_VALID_CULL_DISTANCE,
+ EXTRA_VALID_CULL_AND_CLIP_DISTANCE,
EXTRA_FLUSH_CURRENT,
EXTRA_GLSL_130,
EXTRA_EXT_UBO_GS4,
@@ -267,6 +269,13 @@ static const int extra_valid_clip_distance[] = {
EXTRA_END
};
+static const int extra_valid_clip_and_cull_distance[] = {
+ EXTRA_VALID_CLIP_DISTANCE,
+ EXTRA_VALID_CULL_DISTANCE,
+ EXTRA_VALID_CULL_AND_CLIP_DISTANCE,
+ EXTRA_END
+};
+
static const int extra_flush_current_valid_texture_unit[] = {
EXTRA_FLUSH_CURRENT,
EXTRA_VALID_TEXTURE_UNIT,
@@ -393,6 +402,7 @@ EXTRA_EXT(INTEL_performance_query);
EXTRA_EXT(ARB_explicit_uniform_location);
EXTRA_EXT(ARB_clip_control);
EXTRA_EXT(EXT_polygon_offset_clamp);
+EXTRA_EXT(ARB_cull_distance);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
@@ -1116,6 +1126,22 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
return GL_FALSE;
}
break;
+ case EXTRA_VALID_CULL_DISTANCE:
+ if (d->pname - GL_MAX_CULL_DISTANCES >= ctx->Const.MaxClipPlanes) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(cull distance %u)",
+ func, d->pname - GL_MAX_CULL_DISTANCES);
+ return GL_FALSE;
+ }
+ break;
+ case EXTRA_VALID_CULL_AND_CLIP_DISTANCE:
+ if (d->pname - GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES >=
+ ctx->Const.MaxClipPlanes) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(combined clip and cull distance %u)", func,
+ d->pname - GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES);
+ return GL_FALSE;
+ }
+ break;
case EXTRA_GLSL_130:
api_check = GL_TRUE;
if (ctx->Const.GLSLVersion >= 130)
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 41cb2c1..a63aba7 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -798,6 +798,10 @@ descriptor=[
[ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
[ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
[ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5" ],
+
+# GL_ARB_cull_distance
+ [ "MAX_CULL_DISTANCES", "CONTEXT_INT(Const.MaxClipPlanes), extra_ARB_cull_distance" ],
+ [ "MAX_COMBINED_CLIP_AND_CULL_DISTANCES", "CONTEXT_INT(Const.MaxClipPlanes), extra_ARB_cull_distance" ],
]},
# Enums restricted to OpenGL Core profile
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 8342517..6425c06 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -236,6 +236,8 @@ typedef enum
VARYING_SLOT_CLIP_VERTEX, /* Does not appear in FS */
VARYING_SLOT_CLIP_DIST0,
VARYING_SLOT_CLIP_DIST1,
+ VARYING_SLOT_CULL_DIST0,
+ VARYING_SLOT_CULL_DIST1,
VARYING_SLOT_PRIMITIVE_ID, /* Does not appear in VS */
VARYING_SLOT_LAYER, /* Appears as VS or GS output */
VARYING_SLOT_VIEWPORT, /* Appears as VS or GS output */
@@ -272,6 +274,8 @@ typedef enum
#define VARYING_BIT_CLIP_VERTEX BITFIELD64_BIT(VARYING_SLOT_CLIP_VERTEX)
#define VARYING_BIT_CLIP_DIST0 BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST0)
#define VARYING_BIT_CLIP_DIST1 BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST1)
+#define VARYING_BIT_CULL_DIST0 BITFIELD64_BIT(VARYING_SLOT_CULL_DIST0)
+#define VARYING_BIT_CULL_DIST1 BITFIELD64_BIT(VARYING_SLOT_CULL_DIST1)
#define VARYING_BIT_PRIMITIVE_ID BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_ID)
#define VARYING_BIT_LAYER BITFIELD64_BIT(VARYING_SLOT_LAYER)
#define VARYING_BIT_VIEWPORT BITFIELD64_BIT(VARYING_SLOT_VIEWPORT)
@@ -2111,8 +2115,7 @@ struct gl_program
* For vertex and geometry shaders, true if the program uses the
* gl_ClipDistance output. Ignored for fragment shaders.
*/
- GLboolean UsesClipDistanceOut;
-
+ GLboolean UsesClipCullDistanceOut;
/** Named parameters, constants, etc. from program text */
struct gl_program_parameter_list *Parameters;
@@ -2697,9 +2700,9 @@ struct gl_shader_program
* True if gl_ClipDistance is written to. Copied into
* gl_geometry_program by _mesa_copy_linked_program_data().
*/
- GLboolean UsesClipDistance;
- GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
- 0 if not present. */
+ GLboolean UsesClipCullDistance;
+ GLuint ClipCullDistanceArraySize; /**< Size of the gl_ClipDistance array,
+ or 0 if not present. */
bool UsesEndPrimitive;
bool UsesStreams;
} Geom;
@@ -2710,9 +2713,9 @@ struct gl_shader_program
* True if gl_ClipDistance is written to. Copied into gl_vertex_program
* by _mesa_copy_linked_program_data().
*/
- GLboolean UsesClipDistance;
- GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
- 0 if not present. */
+ GLboolean UsesClipCullDistance;
+ GLuint ClipCullDistanceArraySize; /**< Size of the gl_ClipDistance array,
+ or 0 if not present. */
} Vert;
/**
@@ -2744,7 +2747,7 @@ struct gl_shader_program
* Size of the gl_ClipDistance array that is output from the last pipeline
* stage before the fragment shader.
*/
- unsigned LastClipDistanceArraySize;
+ unsigned LastClipCullDistanceArraySize;
unsigned NumUniformBlocks;
struct gl_uniform_block *UniformBlocks;
@@ -3617,6 +3620,7 @@ struct gl_extensions
GLboolean ARB_conditional_render_inverted;
GLboolean ARB_conservative_depth;
GLboolean ARB_copy_image;
+ GLboolean ARB_cull_distance;
GLboolean ARB_depth_buffer_float;
GLboolean ARB_depth_clamp;
GLboolean ARB_depth_texture;
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index a04b287..7b26173 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1942,7 +1942,7 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
{
switch (type) {
case MESA_SHADER_VERTEX:
- dst->UsesClipDistanceOut = src->Vert.UsesClipDistance;
+ dst->UsesClipCullDistanceOut = src->Vert.UsesClipCullDistance;
break;
case MESA_SHADER_GEOMETRY: {
struct gl_geometry_program *dst_gp = (struct gl_geometry_program *) dst;
@@ -1951,7 +1951,7 @@ _mesa_copy_linked_program_data(gl_shader_stage type,
dst_gp->Invocations = src->Geom.Invocations;
dst_gp->InputType = src->Geom.InputType;
dst_gp->OutputType = src->Geom.OutputType;
- dst->UsesClipDistanceOut = src->Geom.UsesClipDistance;
+ dst->UsesClipCullDistanceOut = src->Geom.UsesClipCullDistance;
dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive;
dst_gp->UsesStreams = src->Geom.UsesStreams;
}
diff --git a/src/mesa/main/tests/enum_strings.cpp b/src/mesa/main/tests/enum_strings.cpp
index dc5fe75..959db15 100644
--- a/src/mesa/main/tests/enum_strings.cpp
+++ b/src/mesa/main/tests/enum_strings.cpp
@@ -789,6 +789,8 @@ const struct enum_info everything[] = {
{ 0x8261, "GL_NO_RESET_NOTIFICATION_ARB" },
{ 0x826E, "GL_MAX_UNIFORM_LOCATIONS" },
{ 0x82DF, "GL_TEXTURE_IMMUTABLE_LEVELS" },
+ { 0x82F9, "GL_MAX_CULL_DISTANCES" },
+ { 0x82FA, "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES" },
{ 0x8362, "GL_UNSIGNED_BYTE_2_3_3_REV" },
{ 0x8363, "GL_UNSIGNED_SHORT_5_6_5" },
{ 0x8364, "GL_UNSIGNED_SHORT_5_6_5_REV" },
--
2.4.1
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