[Mesa-dev] [PATCH v2 1/4] nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM

Ilia Mirkin imirkin at alum.mit.edu
Mon May 25 18:24:45 PDT 2015


Instead of always having it in the data, let the bo placement decide it.
This fixes glxgears with swtnl forced on.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable at lists.freedesktop.org>
---
 src/gallium/drivers/nouveau/nv30/nv30_draw.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/nouveau/nv30/nv30_draw.c b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
index 340474a..b0557b0 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_draw.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_draw.c
@@ -127,7 +127,7 @@ nv30_render_draw_elements(struct vbuf_render *render,
    for (i = 0; i < r->vertex_info.num_attribs; i++) {
       PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP,
                        nv04_resource(r->buffer), r->offset + r->vtxptr[i],
-                       NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0);
+                       NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, NV30_3D_VTXBUF_DMA1);
    }
 
    if (!nv30_state_validate(nv30, ~0, FALSE))
@@ -172,7 +172,7 @@ nv30_render_draw_arrays(struct vbuf_render *render, unsigned start, uint nr)
    for (i = 0; i < r->vertex_info.num_attribs; i++) {
       PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP,
                        nv04_resource(r->buffer), r->offset + r->vtxptr[i],
-                       NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0);
+                       NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, NV30_3D_VTXBUF_DMA1);
    }
 
    if (!nv30_state_validate(nv30, ~0, FALSE))
@@ -245,7 +245,7 @@ vroute_add(struct nv30_render *r, uint attrib, uint sem, uint *idx)
    format = draw_translate_vinfo_format(emit);
 
    r->vtxfmt[attrib] = nv30_vtxfmt(pscreen, format)->hw;
-   r->vtxptr[attrib] = vinfo->size | NV30_3D_VTXBUF_DMA1;
+   r->vtxptr[attrib] = vinfo->size;
    vinfo->size += draw_translate_vinfo_size(emit);
 
    if (nv30_screen(pscreen)->eng3d->oclass < NV40_3D_CLASS) {
-- 
2.3.6



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