[Mesa-dev] [PATCH 1/2] configure.ac: enable building GLES1 and GLES2 by default

Marek Olšák maraeo at gmail.com
Tue May 26 05:08:51 PDT 2015


It's mainly for distributions. You can turn it off, but it won't make
the build faster, because all code is shared.

Marek

On Tue, May 26, 2015 at 1:26 PM, Tapani Pälli <tapani.palli at intel.com> wrote:
>
> On 05/26/2015 01:57 PM, Marek Olšák wrote:
>>
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> No particular reason other than most people should always build this.
>
>
> Is there really a reason for most people to build gles1 support? IIRC
> SurfaceFlinger uses it but haven't seen much other users. Maybe it should be
> enabled by default only for Android?
>
>
>
>> ---
>>   configure.ac | 12 ++++++------
>>   1 file changed, 6 insertions(+), 6 deletions(-)
>>
>> diff --git a/configure.ac b/configure.ac
>> index 5594548..84b404e 100644
>> --- a/configure.ac
>> +++ b/configure.ac
>> @@ -714,15 +714,15 @@ AC_ARG_ENABLE([opengl],
>>       [enable_opengl="$enableval"],
>>       [enable_opengl=yes])
>>   AC_ARG_ENABLE([gles1],
>> -    [AS_HELP_STRING([--enable-gles1],
>> -        [enable support for OpenGL ES 1.x API
>> @<:@default=disabled@:>@])],
>> +    [AS_HELP_STRING([--disable-gles1],
>> +        [disable support for OpenGL ES 1.x API
>> @<:@default=enabled@:>@])],
>>       [enable_gles1="$enableval"],
>> -    [enable_gles1=no])
>> +    [enable_gles1=yes])
>>   AC_ARG_ENABLE([gles2],
>> -    [AS_HELP_STRING([--enable-gles2],
>> -        [enable support for OpenGL ES 2.x API
>> @<:@default=disabled@:>@])],
>> +    [AS_HELP_STRING([--disable-gles2],
>> +        [disable support for OpenGL ES 2.x API
>> @<:@default=enabled@:>@])],
>>       [enable_gles2="$enableval"],
>> -    [enable_gles2=no])
>> +    [enable_gles2=yes])
>>
>>   AC_ARG_ENABLE([dri],
>>       [AS_HELP_STRING([--enable-dri],
>>
>


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