[Mesa-dev] [PATCH] st/dri: fix postprocessing crash when there's no depth buffer
Marek Olšák
maraeo at gmail.com
Tue May 26 10:33:29 PDT 2015
From: Marek Olšák <marek.olsak at amd.com>
Cc: 10.6 10.5 <mesa-stable at lists.freedesktop.org>
---
src/gallium/state_trackers/dri/dri_context.c | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index 9f11b15..3d8af65 100644
--- a/src/gallium/state_trackers/dri/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -244,11 +244,10 @@ dri_make_current(__DRIcontext * cPriv,
ctx->stapi->make_current(ctx->stapi, ctx->st, &draw->base, &read->base);
- // This is ok to call here. If they are already init, it's a no-op.
- if (draw->textures[ST_ATTACHMENT_BACK_LEFT] && draw->textures[ST_ATTACHMENT_DEPTH_STENCIL]
- && ctx->pp)
- pp_init_fbos(ctx->pp, draw->textures[ST_ATTACHMENT_BACK_LEFT]->width0,
- draw->textures[ST_ATTACHMENT_BACK_LEFT]->height0);
+ /* This is ok to call here. If they are already init, it's a no-op. */
+ if (ctx->pp && draw->textures[ST_ATTACHMENT_BACK_LEFT])
+ pp_init_fbos(ctx->pp, draw->textures[ST_ATTACHMENT_BACK_LEFT]->width0,
+ draw->textures[ST_ATTACHMENT_BACK_LEFT]->height0);
return GL_TRUE;
}
--
2.1.0
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