[Mesa-dev] [PATCH] st/dri: fix postprocessing crash when there's no depth buffer

Marek Olšák maraeo at gmail.com
Tue May 26 10:33:29 PDT 2015


From: Marek Olšák <marek.olsak at amd.com>

Cc: 10.6 10.5 <mesa-stable at lists.freedesktop.org>
---
 src/gallium/state_trackers/dri/dri_context.c | 9 ++++-----
 1 file changed, 4 insertions(+), 5 deletions(-)

diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index 9f11b15..3d8af65 100644
--- a/src/gallium/state_trackers/dri/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -244,11 +244,10 @@ dri_make_current(__DRIcontext * cPriv,
 
    ctx->stapi->make_current(ctx->stapi, ctx->st, &draw->base, &read->base);
 
-   // This is ok to call here. If they are already init, it's a no-op.
-   if (draw->textures[ST_ATTACHMENT_BACK_LEFT] && draw->textures[ST_ATTACHMENT_DEPTH_STENCIL]
-      && ctx->pp)
-         pp_init_fbos(ctx->pp, draw->textures[ST_ATTACHMENT_BACK_LEFT]->width0,
-            draw->textures[ST_ATTACHMENT_BACK_LEFT]->height0);
+   /* This is ok to call here. If they are already init, it's a no-op. */
+   if (ctx->pp && draw->textures[ST_ATTACHMENT_BACK_LEFT])
+      pp_init_fbos(ctx->pp, draw->textures[ST_ATTACHMENT_BACK_LEFT]->width0,
+                   draw->textures[ST_ATTACHMENT_BACK_LEFT]->height0);
 
    return GL_TRUE;
 }
-- 
2.1.0



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