[Mesa-dev] [PATCH] egl: return EGL_BAD_ALLOC if _eglConvertAttribsToInt fails

Marek Olšák maraeo at gmail.com
Tue May 26 17:40:26 PDT 2015


On Wed, May 27, 2015 at 3:20 AM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 27/05/15 00:12, Marek Olšák wrote:
>> On Wed, May 27, 2015 at 3:07 AM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
>>> On 26/05/15 21:59, Marek Olšák wrote:
>>>> From: Marek Olšák <marek.olsak at amd.com>
>>>>
>>>> This is a fix for the EGL 1.5 patch series.
>>> Can you squash this with the offending patches (12 and 13). Pretty
>>> please :-)
>>>
>>>> ---
>>>>  src/egl/main/eglapi.c | 25 +++++++++++++++++++------
>>>>  1 file changed, 19 insertions(+), 6 deletions(-)
>>>>
>>>> diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
>>>> index 7afc091..3df4968 100644
>>>> --- a/src/egl/main/eglapi.c
>>>> +++ b/src/egl/main/eglapi.c
>>>> @@ -263,13 +263,14 @@ _eglConvertAttribsToInt(const EGLAttrib *attr_list)
>>>>        while (attr_list[size] != EGL_NONE)
>>>>           size += 2;
>>>>
>>>> -      if (size) {
>>>> -         size += 1; /* add space for EGL_NONE */
>>>> -         int_attribs = malloc(size * sizeof(int_attribs[0]));
>>>> +      size += 1; /* add space for EGL_NONE */
>>>>
>>>> -         for (i = 0; i < size; i++)
>>>> -            int_attribs[i] = attr_list[i];
>>>> -      }
>>>> +      int_attribs = malloc(size * sizeof(int_attribs[0]));
>>>> +      if (!int_attribs)
>>>> +         return NULL;
>>>> +
>>>> +      for (i = 0; i < size; i++)
>>>> +         int_attribs[i] = attr_list[i];
>>> Set the final value int_attrib[size] to EGL_NONE ?
>>
>> EGL_NONE is already set by the user, that's why "size" is always +1.
>>
> Most likely I'm missing something extremely obvious, so if you can bare
> with me that'll be appreciated:
>  - First we walk through the attr_list, looking for the size (without
> the sentinel/terminating EGL_NONE).
>  - Then we allocate a "size + 1" sized array and copy only the first
> "size" elements.

"size" is in the form "2*n+1" because of these:

while (attr_list[size] != EGL_NONE)
   size += 2;
size += 1;

Then, "size" elements are allocated and copied.

Marek


More information about the mesa-dev mailing list