[Mesa-dev] [v4 PATCH 05/10] mesa: helper function for scissor box of gl_framebuffer
Kevin Rogovin
kevin.rogovin at intel.com
Wed May 27 02:49:41 PDT 2015
Add helper convenience function that intersects the scissor values
against a passed bounding box. In addition, to avoid replicated code,
make the function _mesa_scissor_bounding_box() use this new function.
v2:
Split from patch "mesa:helper-conveniance functions for drivers to implement ARB_framebuffer_no_attachment".
White space and long line fixes.
v3:
No changes.
v4:
No changes.
Signed-off-by: Kevin Rogovin <kevin.rogovin at intel.com>
---
src/mesa/main/framebuffer.c | 63 +++++++++++++++++++++++++++++++--------------
src/mesa/main/framebuffer.h | 5 ++++
2 files changed, 48 insertions(+), 20 deletions(-)
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index c2cfb92..dd9e4bc 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -357,42 +357,38 @@ update_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb)
}
+
/**
- * Calculate the inclusive bounding box for the scissor of a specific viewport
+ * Given a bounding box, intersect the bounding box with the scissor of
+ * a specified vieport.
*
* \param ctx GL context.
- * \param buffer Framebuffer to be checked against
* \param idx Index of the desired viewport
* \param bbox Bounding box for the scissored viewport. Stored as xmin,
* xmax, ymin, ymax.
- *
- * \warning This function assumes that the framebuffer dimensions are up to
- * date (e.g., update_framebuffer_size has been recently called on \c buffer).
- *
- * \sa _mesa_clip_to_region
*/
-void
-_mesa_scissor_bounding_box(const struct gl_context *ctx,
- const struct gl_framebuffer *buffer,
- unsigned idx, int *bbox)
+extern void
+_mesa_intersect_scissor_bounding_box(const struct gl_context *ctx,
+ unsigned idx, int *bbox)
{
- bbox[0] = 0;
- bbox[2] = 0;
- bbox[1] = buffer->Width;
- bbox[3] = buffer->Height;
-
if (ctx->Scissor.EnableFlags & (1u << idx)) {
+ int xmax, ymax;
+
+ xmax = ctx->Scissor.ScissorArray[idx].X
+ + ctx->Scissor.ScissorArray[idx].Width;
+ ymax = ctx->Scissor.ScissorArray[idx].Y
+ + ctx->Scissor.ScissorArray[idx].Height;
if (ctx->Scissor.ScissorArray[idx].X > bbox[0]) {
bbox[0] = ctx->Scissor.ScissorArray[idx].X;
}
if (ctx->Scissor.ScissorArray[idx].Y > bbox[2]) {
bbox[2] = ctx->Scissor.ScissorArray[idx].Y;
}
- if (ctx->Scissor.ScissorArray[idx].X + ctx->Scissor.ScissorArray[idx].Width < bbox[1]) {
- bbox[1] = ctx->Scissor.ScissorArray[idx].X + ctx->Scissor.ScissorArray[idx].Width;
+ if (xmax < bbox[1]) {
+ bbox[1] = xmax;
}
- if (ctx->Scissor.ScissorArray[idx].Y + ctx->Scissor.ScissorArray[idx].Height < bbox[3]) {
- bbox[3] = ctx->Scissor.ScissorArray[idx].Y + ctx->Scissor.ScissorArray[idx].Height;
+ if (ymax < bbox[3]) {
+ bbox[3] = ymax;
}
/* finally, check for empty region */
if (bbox[0] > bbox[1]) {
@@ -402,6 +398,33 @@ _mesa_scissor_bounding_box(const struct gl_context *ctx,
bbox[2] = bbox[3];
}
}
+}
+
+/**
+ * Calculate the inclusive bounding box for the scissor of a specific viewport
+ *
+ * \param ctx GL context.
+ * \param buffer Framebuffer to be checked against
+ * \param idx Index of the desired viewport
+ * \param bbox Bounding box for the scissored viewport. Stored as xmin,
+ * xmax, ymin, ymax.
+ *
+ * \warning This function assumes that the framebuffer dimensions are up to
+ * date (e.g., update_framebuffer_size has been recently called on \c buffer).
+ *
+ * \sa _mesa_clip_to_region
+ */
+void
+_mesa_scissor_bounding_box(const struct gl_context *ctx,
+ const struct gl_framebuffer *buffer,
+ unsigned idx, int *bbox)
+{
+ bbox[0] = 0;
+ bbox[2] = 0;
+ bbox[1] = buffer->Width;
+ bbox[3] = buffer->Height;
+
+ _mesa_intersect_scissor_bounding_box(ctx, idx, bbox);
assert(bbox[0] <= bbox[1]);
assert(bbox[2] <= bbox[3]);
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 8b2aa34..bb1f2ea 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -76,6 +76,10 @@ _mesa_scissor_bounding_box(const struct gl_context *ctx,
const struct gl_framebuffer *buffer,
unsigned idx, int *bbox);
+extern void
+_mesa_intersect_scissor_bounding_box(const struct gl_context *ctx,
+ unsigned idx, int *bbox);
+
static inline GLuint
_mesa_geometric_width(const struct gl_framebuffer *buffer)
{
@@ -83,6 +87,7 @@ _mesa_geometric_width(const struct gl_framebuffer *buffer)
buffer->Width : buffer->DefaultGeometry.Width;
}
+
static inline GLuint
_mesa_geometric_height(const struct gl_framebuffer *buffer)
{
--
1.9.1
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