[Mesa-dev] [v4 PATCH 07/10] mesa: function for testing if current frag-shader has atomics
Kevin Rogovin
kevin.rogovin at intel.com
Wed May 27 02:49:43 PDT 2015
Add helper function that checks if current fragment shader active
of gl_context has atomic buffer access.
v3:
Added in v3 of patch series.
v4:
Formatting fixes.
Signed-off-by: Kevin Rogovin <kevin.rogovin at intel.com>
---
src/mesa/main/mtypes.h | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 08316dc..4edba00 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4462,7 +4462,12 @@ enum _debug
DEBUG_INCOMPLETE_FBO = (1 << 3)
};
-
+static inline bool
+_mesa_active_fragment_shader_has_atomic_ops(const struct gl_context *ctx)
+{
+ return ctx->Shader._CurrentFragmentProgram != NULL &&
+ ctx->Shader._CurrentFragmentProgram->NumAtomicBuffers > 0;
+}
#ifdef __cplusplus
}
--
1.9.1
More information about the mesa-dev
mailing list